It’s fun but needs big tuning:
- Defensives - WTH…how are these defensives in line with everyone else? 25% damage redux? its crap. If i get targeted its over…all i can do is delay by shifting away for a sec.
Solution: increase the healing of orbs…so i can plan on a sizable reap to get reasonable healing. Put the dodge component back into blur…50% dodge…or buff darkness to 50% and reduce its CD to 1 min. We have no bubbles…no way to meaningfully slow down damage…when i hit blur…even 2 charges…i cant even tell…people just kill me right through it.
- Yes…the one shot is out of control…nerf it. But put more damage into other abilities outside of meta…and make more abilities have synergies (EG Glaive throw reduces CD of void blade…this kind of thing).
- Getting into meta in PvP is clunky. every other class gets to blast away….i need to build up 50 souls…or 35 if talented…until i can blast away. If i die before i get to meta…i start all over. Ive had BG or solo matches where ive never been able to reach my burst phase. Not sure the solution…maybe give us one free meta at the start? Or make it like havoc…where meta is not attached so soul gathering…and just a 1.5 min CD to use whenever you want.
Other than that…its decent.