Devourer: "Everyone Logs On Alone."

I generally don’t beta test much. I don’t like spoilers, and I try my best to have “trust in the system/process,” as someone who doesn’t play very ambitiously. Like, literally, any game mode I’m likely to enjoy is one that is not over the single button assistant’s head. I’m very laid back and chill and don’t aim high in this game.

I do have a LOT of characters, so the issues I take up for are things like heirlooms (covered in another thread) and since I do want to add a dedicated “devourer’s devourer” to my warband in Midnight, I did recently log into the beta to check something to that end. In doing so I took a moment to skim the Devourer Demon Hunter feedback thread started by the devs, and what I came away with worries me.

Look, the devourer spec is available from level 10. It needs to be able to solo quest, with welcoming levels of approachability, at all levels. Devourer is the first new glass cannon “caster” without a tank pet or spammable heal button (left over from a healing spec) since the inception of the game. I don’t think I should have to post to implore the devs to respect that they’re creating essentially a mage spec 20+ years in and to let it play the core vehicle of storytelling in WoW without issue or discomfort, but what I am seeing repeated over and over in feedback is that they do, in fact, need to be asked again and again to please do just that.

“Kiting” is not an answer. This isn’t EverQuest with vast expanses of target-free space for druids to throw on snare/DoT spells and run in a broad figure-8 without getting adds. Add handling is the measure of open world solo/quest capability in WoW, and it’s sounding to me like Devourer has none. That cannot stand. “Everyone is a melee” while questing if they don’t have a tank pet. You’re gonna stand still and trade shots because if you don’t have a tank pet or a heal button, you don’t want adds. That’s just how the game works while leveling and possessing variable levels of power on the way up.

Finally, the idea of creating a spec “not intended” to be a questing spec because they have other specs as options or perhaps because group content exists is an unacceptable angle if that’s even being considered. Yes, tanks (vengeance among them), warlocks and hunters have an advantage while questing that no one else gets. I’m not asking for that for devourers. I’m asking that the thought not enter the process that “they can just queue” or “they can just go vengeance spec for questing.” Those are dead ends.

Everyone logs on alone. The storytelling of WoW is a solo game, potentially until it enters a raid or instance, but it spends the majority of that time outside, alone. Every spec needs to be able to quest, effectively, whether other classes are better at it or not, but the consideration of “I should be able to do this without pulling my hair out” should always be respected. I’m not asking for Devourer to be able to handle heroic open world content easily, that ship has sailed and there is a soloability disparity in WoW that will never go away. I’m asking that we not intentionally create a new spec at the bottom end of that paradigm. Let people lean into this one spec that literally recolors all of its abilities to fit the concept with pride, and let that spec have respect for their solo time just completing quests.

Everyone logs on alone. Please let Devourers exist alone, for questing, if they choose, and don’t just throw up a “they can queue” or “they can go vengeance for leveling” idea and let it stand. It’s sounding like Devourers “aren’t a questing spec,” and that’s concerning. I mean heaven forbid they participate in Prey.

Thank you for reading.

9 Likes

Am I playing a different game? Devourer felt fine questing

The spec feels awful leveling. It feels awful if you have to move at all during encounters outside of build phase (worse than Demo ever did). It feels awful spamming consume over and over and not having a single aoe for ~15 seconds until you build up. Feels awful to die if you pull more than one mob.

I love the concept and leveled it to 90 first because I was hoping to swap, but in its current iteration I don’t see that happening.

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The most hilarious issue I’ve run into is how long it takes us to deal with a single regular mob and a few “minor” mobs. Having zero aoe until you’ve built up to it which can take upwards of 20 seconds early on feels really awful.

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Devourer is not fine in general.

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This is exactly the weakness that just shouldn’t be baked into a new class/spec in 2025-26. I didn’t want to get into my belief that “Questing has no right to challenge when it gates access to the game” because it isn’t fully relevant here and is more an argument I aim at FFXIV. WoW questing knows its place, it’s easy and it should be, especially at low levels… so a new class should obey that idea, and a lot of what I’m getting from here and from friends who have dug into the beta themselves is that that is not the case.

Something’s gotta give. From level 10 and up, devourer needs to quest in modern WoW, and modern WoW questing tells a story, it’s not a “skill test” that new players, hell any players should be failing so regularly.

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TBH even when you’re level 90 and have decent gear questing still sucks. It’s not bad if you cheese doomsayer by canceling your void ray casts but it’s lame to have to do that.

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i think it would help a lot if they just boosted the amount of fury and/or health they get from the void souls consume generates when absorbed

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Have reaped souls restore more health and more fury than simply running over or overcapping them. Incentivize us to press reap outside of eradicate and smooth out the ramping periods. And then give us throw glaive for short form aoe.

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Honestly I am starting to like the idea suggested by a forum poster, the idea of separating Collapsing star from MM.

MM should be our boosting ability while CS should be our main spender. They shouldn’t depend on each other.

This is a suggestion my friend made as well. From what I hear it’s literally not worth moving to gather them as far as healing goes. This feels like a knob they could easily move.

Your tolerance for bad design is just a lot higher. Which can be a good thing on an individual level, don’t get me wrong. But not in an MMO, where we all have to eat from the same plate of turds.

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If you copied your DH over, yes! lol

Leveling with a 729 ilvl demon hunter in near bis or bis-ish gear, when xferd over, is very very very different from the appropriate ilvl for questing.

It’s a night and day difference.

1 Like