Please! For the love of all that is fel and void do not add additional cast bar abilities to devourer. Allow DH to stay a mobile class, keep all the abilities instant (except eye beam but really we should be able to move a little during it) we don’t want to be mid range warlocks. That is all thank you.
DH is mobile? Perhaps this is my pvp viewpoint, but DH is the least mobile class next to priest.
Imo DH is pretty mobile and should make sense for it to stay that way.
But I also think it would be nifty for devourer to act like a moving artillery since its a mid ranged spec with supposedly some melee attacks to disengage.
Maybe it can use its mobility to keep distance and it bombards with heavy but powerful void projectiles?
As long as they don’t make it where devourer has to stand still and play their rotation by casting spells that’s fine… it should be a true mid range style with a melee feel
Im just hoping it’s not exactly the same as evoker where you’re basically using all of your mobility tools to stay in range while dpsing. Like have more instant casts than anything so you can stutter step reliably, and snap mobility for moving quickly.
i mean double jump and glide alone makes it the most mobile spec in pve
Unless this will play like a paladin, its the only way to somewhat balance it with Havoc.
Evokers/Dracthyr are already better. Sure no double jump but it’s faster to get the speed boost
how about we let the new spec do its own thing instead of being “blue havoc with longer range”
False, monks exist.