About not having to work on PvP. Hope you guys had an awesome break and look forward to your work on 9.0
Canāt have a break if there are no PvP developers.
Honestlly been noticing lately every other xpac seems to be pretty enjoyable for the entire player base (I liked Cata as a PvPer but others didnāt like it, MoP was pretty well liked overall, WoD not so much, Legion yes).
Maybe they just need to space out xpacs more that way developers can focus on quality content vs quantity
The two year cycle just seems weird and ends up forcing them to salvage bad xpacs to focus on making the next better
Just something Iāve thought of a lot tbh
Cata, Legion and BFA = Trash
Or⦠big or here, Blizzard could pay competitive salaries and higher more developers with experience.
I see your name is Truth, but all you speak is lies.
I always tell the truth, even when I lie.
Curious as to what you got paid for AWC in Asia.
too bad acti-blizzard is more concerned with fast revenue cycles at the cost of good content since wow junkies like us will buy their product regardless of quality
reminds me of this classic scene actually:
Also, Supa once stated on stream for his AWC work for the year he was paid toughly equal to minimum wage, assumingly if you worked the entire year since he stated that its not like he could work awc and a real job, just disappearing for two months.
I figured CAD min wage is about 17k in USD. Thats pretty awful. Its a fairly difficult job to do well, and does it remarkably well. I dont think Blizz compensates the majority of their employees well, thats the issue.
That can help sure but no matter who or how much youāre paying being forced to have a new xpac ready to go in two years doesnāt seem like enough time, especially when once the core parts of the xpac are done you have to focus on major content patches.
Realistically based on the pattern you can see that just giving more time would let some extra quality come through. Paying more and looking for more passionate devs and letting them release xpacs when they truly feel itās finished instead of doing a rushed launch would just lead to a better product.
Overall Blizz did budget cuts anyways, just seems at this point theyād save and make more taking extra time for quality. Classic being out is also helpful for buying time in stale cycles.
Dunno why you think it is only 2 years. Everything is being worked on in advance. Theres been lots of poor management complaints at the mid level related to poor time management. I dont work at Blizzard, but you can tell by their offerings and casual laid back atmosphere that crunch time isnt an always thing, and based on the reviews that when it is people get super stressed out.
Youre not in the work force yet so you might not get it, but there are deadlines. For instance, in what i do if a driver of mine fails to get somewhere in time we vould shut down an autoplant. Thats millions of dollars in cost by the hour. Everyone at that plant shows up to work and has their own deadlines for production as well. If we stop production everyone has to stop. You circumveng these issues with skilled laborers and quantity. You get that with competitive pay.
And an mmo is a dying genre. They need to match release dates of other companies, they need to keep people subscribed and prevent burn out. Blizzard without a doubt has good reason for their content cycles. The discinnect is between management and the floor grunts. I dont doubt devs love working on WoW but they probably hate their bosses and the company.
Im typinv on my phone and have massive thumbs so forgive my egregious spelling errors.
WOD was a really good PVP Expac in regards of Gearing, i felt that no HK obtained in world PVP was useful due to the bones and first PVP gear you could obtain with the altar in the Garrison. MOP was sublime in Competitive PVP AND WPVP. Legion was sh1t on Gearing and WPVP but was really good on Competitive. BFA, is like⦠well see it for yourself hahah, M+ Eveywhere.
An xpac is released every 2 years, thatās my point lol.
Give them 3 years and they can fine tune way more. Even with it being worked in advance they made a similar statement in WoD - they felt it was bad and then took the time to salvage the rest to put a lot of time and effort into Legion.
I donāt know why you think I havenāt had a job lol. Obviously there are deadlines, thatās literally the point that I am addressing. Forcing a game that requires these type of major updates just needs a deadline thatās not as tight especially when their goal is to have an overall good xpac, and also exciting content patches too. The bad xpacs are just rough with their overall systems and feel and usually just have patches to be more of a make up and not really bonus content.
Give a longer dev cycle but require more quality just would be optimal overall. Itās a reoccuring theme, you didnāt see it as much with the first 3 iterations of the game because WoW just had a ton of passion for development at that time (obviously WoW is way more corporate at this point). Paying more surely is helpful, and their employees should just have better pay in general, but I still donāt think thatās the reason things arenāt good.
The thing Iām saying was not exclusive to PvP only. Iām actually including the game as a whole for keeping everyone satisfied. WoD gearing was obviously amazing for a PvPer, but the other parts of WoD were just frowned upon and you have to also even keep in mind that PvP still is a minority for WoW. Thatās why I mentioned with MoP/Legion players enjoyed them universally. PvPers might not have enjoyed Legion as much but it still got frequent attention and hotfixes, but still many of the PvErs actually just thoroughly enjoyed the Legion content which is kind of my point. Cata was a good example for the same reason, I thought it was amazing for PvP, but the rest of the playerbase did not enjoy Cata as much.
Legion had incredibly tight content cycles. You realize an extra year means stretching out cureent content another 3 months per patch?
I understand, but you are posting on Arena Forums, responding to a āGeneric: Obnoxious bash the PVP devsā Post. But saying that you arent talking about PVP only, however we are talking about PVP and how the blind eye of the Devs really cleaved it.
Yes exactly, legion did have great content cycles because of how bad WoD was, they focused on making the core of legion good then had great patches because of it.
Iām entirely aware this means spreading out the content of those patches. Which is why I said itās likely feasible to do since Classic is a thing, because then when those gaps become extra long for those that are playing Retail they can just hop towards classic for some amount of time until they burn out and repeat.
Without Classic I donāt think this is feasible, but since theyāre entirely separate teams they can basically both benefit each other.
I know I am talking in the Arena forums. I just was stating that itās not like only PvPers hate the xpac is all. Thatās where I started to digress.
What? Cata pvp was awesome except 4.3 rls with legendary daggers