Well if they are trying to cater to the 2001 everyquest crowd, I hate to tell them but either that crowd changed with the time or stopped playing games altogether and retired on a beach somewhere. Just because Brian and a couple of other devs have 24 hours a day to do whatever they want does not mean the player base does. Maybe they should stop being out of touch with their customers and actually get over themselves every once in a while, like, we all have phones but that does not mean we want to play diablo on them.
Nope. I am very happy with their decision. Players like me, are happy.
You are not because you’ve discovered you are not the target audience for classic. It’s a shame, but the good news is there are many other games for you to play out there.
I’m not rambling. They are out of touch with their customers. They think we are all like them when we aren’t. The majority of the game isn’t full of roleplayers on moonguard. We actually like leveling alts through dungeons and pvp as opposed to questing, and we don’t take the time to read all the quests and enjoy the lore or whatever. For those that do, that’s cool go for it, but they are simply out of touch with what their consumers want as a company. Also, it does not make it any better being pigheaded about it. Like just have some humility and listen to your players, it’s okay to be wrong every once in a while.
I’ve never felt more “heard” from Blizzard than I do with their updates on WOTLK-C. From my perspective, they are more in-tune than they’ve ever been.
It doesn’t mean they don’t have brain farts here and there (PvP has been pretty bad in TBC-C), but all the updates for WOTLK-C have been very reassuring.
???
Nothing is stopping you from running a dungeon…Blizzard isn’t removing dungeons…
STILL a thing today in Classic. That’s not a result of Dungeon Finder - that’s a result of impatient players unable to sit still for 3.7 seconds while the tank adjusts and prepares.
Ninja Looting wasn’t introduced with Dungeon Finder - it’s been around literally since the game first launched in 2004.
Vanilla, numbers wise, wasn’t hard. It was that we were all learning everything for the first time; fight mechanics, classes, spells, roles, etc.
I don’t remember having any difficulty in these dungeons, with or without Dungeon Finder.
Gear Score and Item Level have always been around in some way, shape or form. The issue with Gear Score was/is that I can go into a raid, get fully decked out in Protection (Tanking) gear as a DPS, equip it, and still suck at tanking because Gear Score does not equal skill.
That’s a matter of opinion. An opinion, mind you, that is not the most popular.
Nah. Haven’t seen that once. I’m aware it’s in your benefit to pretend like it is though.
You have poor memory. Even if you were positively blessed with excellent groups every time you queued for Halls of Reflection, it’s profoundly ignorant of you to be remiss that random groups for this often made it very difficult and it was a very spoken-about issue at the time.
It’s popular amongst the target audience that Blizzard is attempting to reach, which is all that matters.
Most people would prefer to play newer games, instead of playing a Classic version of WoW to begin with, that doesn’t mean Classic shouldn’t exist.
As has been empirically proven hundreds of times over in these threads, and if you keep choosing to never get it you will never know why you lost the feature, RDF is “effectively” not optional due to the centralization it brings on using it for most things related to group-making. It changes the entire structure of dungeon running around itself.
It is, for all intents and purposes, optional “in name only”.
But this is the issue - you, along with 9 other people, claim that you (the “Anti-LFDers”) are the majority. Why is it going to be “mandatory” for you to use the Dungeon Finder if we’re the minority?
I’ve never claimed that. I don’t really care who the majority is though, and I have often reiterated that it doesn’t really matter because game design is not a democracy shared with the players.
Blizz tried it and you hated it *shrug so they went to #somechanges. Simple as that.
Maybe you shouldn’t have whined for other changes if you thought you might eventually hate what they decided to do once the can of worms was opened. Time to sleep in the bed you made.
For sure but the reason why they enjoy it is that they like making others suffer the LFG Tool being much more impersonal robs them of the joy of letting the person they reject know they were singled out.
He’s not generalizing; he’s wrong. Classic was more authentic and more successful. TBCC was less authentic and less successful. The more changes they make, the less popular the game becomes.