Developer Insight: Universal Upgrade System Improvements for Dragonflight Season 3

What is so hard to understand about go to upgrade vendor , stick item in box and then clicking on a button to upgrade the item . Then repeat pushing the button if it can still be upgraded more .

I mean it’s so simple a level 70 Human Death Knight could probably do it.

Well unless they have no brain do to it rotting. You don’t have that problem do you ?

Actually would agree that an item on a given track using 2 different upgrade items is not that user friendly. I understand why they’re like that. Doesn’t make it any less weird.

It’s not really that difficult.

Items can only go so far up with certain crests and need a higher level crest to go farther.

Once the lower crests are used up and there is still room to upgrade , if a person has the next crest needed they get to upgrade again if not the bar is grey and they are shown what they need in the upgrade ui .

To us it isn’t.

The 39 item levels is not enough to make Mythic Ny’alotha easily soloable, please apply a much larger legacy player power modifier to BFA content.

1 Like

I think people should police themselves instead of needing to be forced to play responsibly. That said, the only part about which I am unclear is:

This cap will still be progressive, meaning if you don’t earn enough to reach the cap, you won’t lose out on any ability to earn Crests in future weeks.

Does that mean the cap is just what can be held at once and increases each week like some of the other old point systems? Week one you can only hold up to 90, but week 2 you can hold 180 and week three you can hold 270, etc? That’s decently workable.

I do find it completely lame that trading up crests double-dips on your weekly caps.

The reason they don’t need to put a lockout on M+ (which would be a terrible idea for reasons of “good luck finding anyone at all to run a key on a Monday”) is because the ilevel of the gear you obtain from the dungeon itself is so low, relatively speaking, that very quickly the only M+ gear which matters is the piece you get from the vault – and you get only one piece from the vault per week.

It really doesn’t take long before your only concern is the ilevel of the piece of loot from the vault. Just last night I needed a specific ilevel of gear to convert to finish off a low level tier set and I needed to look up what M+ level would give the ilevel I needed because I haven’t even considered the gear from the dungeon itself in longer than can remember. M+ end of dungeon loot is tmog or something to toss to a brand new player. It has no value to a character running lots of M+.

They mean if you are a very good 415 ilevel player, you can still look damn good against a sub-par 440 ilevel player. Your example is assuming performance is the same where the original point being made is gear is not as crippling as you think when holding players that perform very well up against the average.

I think it’s steep, but super-honestly, I would have been happy to have it this season, so… Overall it’s a good change.

My assumption is they will be turned into grey vendortrash for you to simply cash out. The only question is which is worth more, that vendortrash or vendoring them all now?

Since they work only on Season 2 gear and season 2 gear will not be upgradable or even obtainable once season 3 goes live, their functionality will no longer exist. This is why I’m assuming they will become grey items.

I both like this idea and dislike it because there is a point at which, if you’re going to bother having an alt, you should play it.

I think the flightstones should be something you can transfer to alts (tax or no tax). Not sure why the flightstones stand out to me as something which should be to some extent BoA, but not the crests. My brain is weird. LOL

Likely the same way it currently works for season 1 gear. You can obtain tmogs for season 1 tier gear if you still had any of the things which could be changed into those pieces. (Though any season one pieces are frozen at the ilevels they were at when season 1 ended.) You took them to be converted and it converts them at no cost. (FYI /for example: The gear tokens you get from Forbidden reach convert into raid tier from Vault of the Incarnates.)

I love you. :smiling_face_with_three_hearts:
:heart:

Which is why I really want to know this too. Right now for the last few things I’m missing, I’m making the assumption things will work the same from season one, which (IF it is kept the same) would be: Any season 2 gear will be frozen at whatever ilevel it is at when the season ends, but that piece will still be convertible to the corresponding tier appearance via the converter for no charge later.

I’ve got a pile of gear at the correct ilevels which I’m saving. I’m just out of conversion charges on a lot of characters because I’ve used them all for tmog. :joy:

That would make me incredibly sad if that’s the case, I’m not going to lie. I have a spreadsheet tracking my progress for the full 9pc tier sets across all 4 difficulties and all 13 classes…and if ilvls are frozen when the season ends I will lose out on SO many appearances that I can still upgrade to with gear I already have.

I hope they make sure there is some way to upgrade them in Season 3, despite all the Season 1 stuff I’m stubbornly holding on to rather futilely at this point. Fingers crossed.

Is it necessary for there to still be separate tracks? I don’t care if you upgrade a 388 piece to 500 if you go through a godawful amount of crests to do it.

1 Like

I think it’s silly personally, but I remember there being a blog post or dev interview or something when the system first came out where they explained that they wanted you doing “appropriate difficulty” content or whatever.

I’m with you, though, that if you get a piece of gear in a timewalking dungeon or LFR or even a weekly/world event, the only limiting factor on ilvl should be which crests you have to upgrade them with. If all you’ve got are Whelpling or Drake crests, that’s as high as you can upgrade your gear. If you’re rolling in Aspect Crests, enjoy your max ilvl gear, baby!

There’s no fingers crossed about it. Past upgradable gear has NEVER been upgradable past it’s tier/season. If there were going to be a change about that, I’m sure it would have been shouted to the sky. Instead of sticking your head in the sand, I would prepare.

In your case, I would advise doing what I’m doing now. Upgrade the gear pieces you have to the levels you need. Get multiple ones. I’m out of converts on my mage so she’s going to have two boots, for example, one which will freeze at raid finder level and one which will freeze at normal level to finish those sets when I can convert them after the fact. I’m also working from the highest levels down if I have to pick a level since those will likely be harder to get later if I have to farm them after the fact. So if I have to choose to freeze a piece at heroic level or mythic level, I’m picking mythic, etc.

That’s not entirely true. You can still currently upgrade the Forbidden Reach gear from 2/3 to 3/3 for all of those tier and non-tier appearances – IF you have enough Untapped Forbidden Knowledge. Unless that was recently changed? The tokens still aren’t BoA so sadly I haven’t been able to convert any on my alts in a while.

Super excited for 10.2 and especially 11.0.

I think making the crests upgradeable is a great change, but I think not making gear tracks upgradeable is a big oversight. It would be great to see us finally getting our bis , but oh no, it’s only at a veteran or champion level. We’d have to grind again and again and again to get it at the highest track.

Would love to see upgradeable tracks in the near future, so we could upgrade from veteran → champion → hero → myth, if we’re doing the appropriate content. If someone is a mythic raider/doing +20-30s and is stuck with a veteran piece that’s their bis, that isn’t very fun at all. Doing the appropriate content to upgrade the track, now that would increase the excitement for the game