I have recently started playing Dev evoker and I am absolutely loving it. I really like how its abilities work, especially the empowers, its mobility, defensives and the overall feel of the class. Here are some things I have seen people put forward that I would be very happy to see in the future:
Mastery
Though the general vibe seems to be that the changes were an improvement, a lot of people seem to want a mastery rework.
Dragonrage
Emphasis taken away from dragonrage. The current tier set is fun but can be very punishing and creates a ārampā spec which very often feels bad in more complex raid fights and in m+. I know some cooldowns with buff duration extension can feel rewarding to some people, but with the tier set currently, all I get is a sense of relief if nothing breaks my ramp and itās incredibly punishing and frustrating if something happens to break it, whether that be a mechanic or waiting for the group in m+. Maybe make it less powerful and a 1m cooldown.
Empowers
A lot of people talk about how good the Aberrus set was, especially for varied content like m+. It would be great to see empowers do just that - empower us more. Perhaps provide a buff like the Aberrus set, or by granting us dragonrage for 6 seconds like magesā Sunkingās Blessing.
Range
Iāve heard very solid arguments from both points of view and there are other posts entirely devoted to this so Iāll let it be discussed in more depth there. I understand the need for spells like fire breath to have a range limitation (unless you wish to pull 5 extra packs of trash). It would be nice, however, to be able to extend the range of at least one ability for times when itās not possible to remain within 25 yards.
Firestorm
Ground-based AoE is manageable, usually when it has a short duration. Longer duration ground-based AoE will rarely ever see its full value due to how much movement there is in the game these days. Even with a huge buff to the effective damage, the way the spell works mechanically makes it difficult to justify taking. Perhaps it could empower your essence spenders, creating a firestorm around the target of your next casts of pyre or disintegrate. It could work slightly differently for both spells, so disintegrate becomes a stronger 1-3 target cleave spell if the targets are stacked, dealing increasing damage to fewer targets (so itās not useless for single target) and pyre a boosted AoE spell. Balanced correctly, I would imagine it should be still good for single target but not quite as good as the right hand tree, but better than the right hand tree for AoE.
Complexity
Please donāt feel the need to add additional layers of complexity to the rotation, like has happened with other specs with their revamps. There are enough piano-keyboard specs in the game already - please let us keep the few more simple specs that remain.
Deep Breath
This spell can be really frustrating when there are issues with āline of sightā or no path to the target.ā In the midst of combat, it can feel clunky. Maybe an option to let us turret cast the breath in front of us with a channel (monk fists of fury but with dragon breath) or giving us air control when channelling the spell would really help. Itās also sadly often not used these days due to needing tuning or modifying slightly.
Something for the Dev Evoker?
Iāve heard a lot of people talking about how pres and aug get interesting extra spells whereas dev have very little in addition to the core evoker abilities. Aug are known to be squishy, so perhaps an extra defensive would do the trick. Perhaps a shield that protects against magic damage? That would fit with the blue dragonflight fantasy.
If anyone has additiona points or suggestions for changes, let me know and Iāll update this post.
ps. Iāve been chatting with other dev evokers on the class discord and I came here looking for a comprehensive feedback thread but canāt seem to find one. Please point me in the right direction if it exists! I made this post on the EU forums but was told that hardly anyone looks at it, and was recommended to post on the US forums instead.