Edit two: Fight may have been stealth nerfed so the timings may be different.
Edit: Got the trick tonight.
One big (advanced) part of the fight is that the tank’s debuff (the hammer or whatever) does not go off at the same time relative to the bombs spawning each time. It is however predictable, and I believe it’s the same in each phase.
First set of bombs: If a bomb is killed by the time they reach the middle, the tank will easily be able to walk through to a far corner.
Second set of bombs: If a bomb is killed by the time they reach the middle, the tank with a speed boost can probably make it to the corner…enough.
Third set of bombs: Will go off about the time the bombs are spawning, not really possible to get them through in time. Either a teleport or an alternate strategy, where tank stands in the back (and in P3, either to the right or left) will be needed.
Personally I was teleporting every second set of bombs and then stood in the back on the third set.
As far as ilvl requirements I was taking people at a level I usually took for Heroic Denathrius…actually higher. I’d say the people I pugged were mostly at a 225 ilvl and I would typically do Denathrius with groups at 220. (i.e. Normal Painsmith has higher ilvl requirements than Denathrius, although he’s not nearly as complicated. Honestly the tanks just gotta figure out how the hammers go off.)
OH AND THE DBM TIMER FOR WHEN THE HAMMER HITS THE TANK IS LATE. Tank needs to be in the center of the square before DBM would indicate.
I also recommend having the tank not stand on the far corner tile, but in 3-4 tiles on phase 2 and maybe on the 2nd or 3rd row/column on phase 3. The raid has to know to stay in the center, but if the tank is in the far corner it takes too long for the spikes to clear and they can still be up when the next set of bombs come. (Platform is 13 squares so if the spikes have to do all 12 it does take a while.)
http s://www.youtube. com/watch?v=jT9sw9Ltzlo
We got to first intermission in 90 seconds and at that point, top dps was 7k, bottom dps was 3.7k, and median dps was 5k.
OP:
His difficulty is far in excess of the bosses before him.
2nd tank will be the one trying to get past the bombs with the debuff
We were doing chains go through the gap last and tank goes through first. Although I’m wondering if tank could just park at the final spot and everyone else could go through.
Melee are kinda sidelined when they get chains
We were killing the center bomb but actually I’m wondering if a bomb on an edge might be easier just because it can be picked out faster…tank would have to be fast though
In phase 2 and 3 I think it’s a good strategy to try and get over the spikes as soon as possible so that it’s dealt with by the time bombs come.
Venthyr teleport, Night fae teleport, warlock gate, blink, bunch of stuff works to get to the other side.
Hero P3
Breaking the bomb gets much harder with dps down, so attempts that look like kills can unravel at the end