Deserter Debuff

I have been at this game for what I would say is a very long time. Never encountered to many times where I get the Deserter De-buff and I had a problem with it.

Qued for LFG Heroic, no fuss, get in and go.

I zone in, Tank Zones in, all the DPS zone in

Then two DPS Zone out, not a single word they said. Sitting around twiddling my thumbs waiting for a pull… anything, trash mobs something.

Tank looks like it was with them.

I’m sitting around, trying to get a few short marks of progress out on this ALT.

In the time these people went, zoned out, were doing what every they were doing in Valdraken, the second boss would have been dead.

I decide, you know what, I can’t sit around like this, not for a game, I got a real life too. Let me find another group, since the votes to kick didn’t pass (mind you not a single pull, not even a critter was harmed)

Zone out POOF, Deserter de-buff, … For what? I was ready to go.

People really need to stop thinking they are only consuming their time.

The deserter de-buff should not apply if NOT ONE Single Mob was engaged nor combat was entered.

2Cents

Re-work that algorithm deciding who gets de-buffed.

1 Like

Hi! I recommend editing the thread and moving it to General Discussion or Dungeons, Raids and Scenarios. Customer Support is not the correct forum for feedback.

7 Likes

Sorry it was like that when it started, and people would hold the group hostage to get kicked so they could instantly re-queue. The current way is not perfect but the best we got right now.

7 Likes

I think even kicked players get debuff.

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People in random dungeons don’t view you as a person at all.

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HEY!, I get it; keeping the riff raff (me) in the proper place is of upmost importance, living that forum life can be a struggle. Opinions are always welcomed, I’m here for it.

So, lets step through this together. :slight_smile:

Procedurally,

  1. Intent, specific purpose, a “Task”; in game

  2. Log in with specific “Normal” intent; in game

  3. Begin using said system, in known normal way.

  4. In the course if interacting with the “System” other (supposed to be participating) Player behavior adds grief and/or causes the effect of not being able to utilize said “system” the way it was intended.

  5. Time has value!, to most interested parties, even the griefers. Ultimately this is what Subscription based games, and most general games that feature a post secondary monetization system are after, Your Time.

  6. Griefers cause an unusual interaction with the system, perhaps your time means nothing to them. That’s OK!, the game gives you the choice to continue participating with people not acting in good faith. ALT + Right Click Icon —> Select Leave. With the intent of finding another group that is actually interacting with the game in a “Normal fashion”.

  7. Get Dungeon Deserter de-buff applied for 30 Mins. You can no longer interact with the system, because player griefing caused you to make the choice to try and find a better solution for the use of your time.

//Parse above now lets examine

At what point does this add up to Customer support?

Is it 30 Mins, 1 Hour, 7 days, a month, that you are not allowed to interact with a known game system? The root cause being a QOL (quality of life) system compounding and amplifying a griefer collectives misuse of your time?

Is it not “Customer support” issue if it causes you to not be able to interact with a “part” of the game?

Is it not a “Customer Support” issue if the better alternative is to “NOPE” log off and find something better to do with your time? (Ultimately this was the solution, purchased my kids some ROBLOX coins and joined them in some mindless gaming)

Now, lets talk about the “Deserter” de-buff.

It’s intent; to disincentivize players from leaving before a dungeon is finished, to incentivize participating players that they are less likely to end up in a group of griefers only after LEET groups or specific boss/loot.

The de-buff has meaning, and a real “cost” (time). It being bestowed upon a player who left a dungeon because no other players were actively participating in progressing is a bit off the reservation. The de-buff being applied when not a single mob, critter, or boss target has been interacted with, nor killed.

What’s the better solution? Sit down and take abusive behavior? Comeback once they are finished practicing their rotation on target dummies? (we all know this is what is happening, using auto accept addons while keeping themselves in combat on a target dummy while AFK, it stops them from auto zoning)

With the “Do 5 of these” weekly quests this behavior takes a huge uptick. The stay out there, till you get 80% through an instance then zone in for final boss kill.

Vote to Kick” is MOOT , and pointless when you are dealing with a group of grifters. Utterly pointless to even have that as an option when 2 or more que together in a group.

Now, NOONE honestly believes CS agents are going to fix an unfair 30 min de-buff in real time. That isn’t the point of this exercise, putting a “blip” on the radar; Is the point, CS agents have the autonomy to dismiss an issue on its merits or casually forward it to a pool of decision makers that might deem it something to go over with dev’s for a possible “down the road” QOL (There is that term again) solution.

In the world of “Customer Support”, things that sway customers into not being customers, or less frequent customers; tend to be a Customer Support (and retention) issue. Behavior changes with “scale” but in principle the role remains the same.

The suggestion solution to move it to where no relevant parties are likely to pay attention to a core customer/attention retention issue seems dismissive, and counter to the CS role. Again this might stem from it being a silly 30 min de-buff, so its easy to be dismissive. If it were a 7 day, month long de-buff, would it still belong in the “General/feedback” collection bin? Just toss it in there with every other “Buff Mages” thread, or “Enhance needs some love” thread.

Topics have their place, but when something makes your walk away from using a product, this is the role of CS. CS is also CR by proxy. Customer support Agents are the Canary in the coal mine, they have an important role, Observation is a big one, not every issue requires two way communication with customers to resolve.

TL;DR: Dungeon bots are ruining the experience, especially when implementers of these bots don’t program them correctly and they stop participating. Combine that with GSM macro users (whole spell rotation by spamming one button)… makes for a bad bad time.

We could all be looking at the same exact thing, experiencing the same exact reality, undergoing the same set of facts, yet we can all feel different about it.

Going by your testimony, it sounds like you, accidentally or otherwise, clicked on “Leave Dungeon Group” instead of “Teleport Out Of Dungeon”.

Very different options, and I will admit they’re awfully close to one another.

Either way, this ain’t the proper forum for feedback. The devs aren’t going to take anything from here. You may want to post on General Discussions or the Dungeons forum instead.

Sorry you got slapped with the deserter penalty.

5 Likes

This isn’t even close to a core issue. It was implemented to take care of an actual issue. Also, in this forum, no one relevant is going to see this. That’s not the point of this forum. Getting slapped with the debuff sucks, but it can happen. They aren’t going to change it and all the rambling, pointless rants won’t do anything.

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See pinned “Welcome to the Customer Support Forum” post from Vrakthris, first and second paragraph.

Also, “delete deserter” wasn’t on the menu or the topic. It addresses a real problem I used to deal with back in the late 2000s. It has real value. Still being held hostage by a group who will no proceed is not optimal either.

Walls of text are fun!, especially when in response to two line troll replies, that are as productive and effective as not replying at all.

And this is where you need to read the blue posts about this forum stickied at the top.

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Got you bro! Need a link?

I got links for ya, bro!

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Actually, no, it’s not. Not when it’s a programmed and intentional part of the game.

Again, nope. Perhaps you were not here before the deserter feature was implemented. Entire groups were held hostage by tanks and healers that refused to play until they got kicked so that they could join a different group, or until the group gave in to their demands.

Deserter is not perfect, but it’s a necessary evil unless someone has a better suggestion to make. In which case, they can post provide it via the in-game suggestion feature or by posting in a forum that doesn’t fall under the Support branch as these forums are not monitored for in-game feedback.

In the end, there are a whole lot of things to keep you busy in this game beyond queueing for a dungeon/raid/etc.

Actually, when a group of 3+ queue together, their ability to vote-kick is severely limited as it no longer goes by “majority rules” and actually requires a 4th person to agree to the kick. Otherwise, it fails. Likewise, if that group does successfully kick multiple times, they end up on a lengthy cool-down with no option to kick until they have actually completed multiple dungeons without kicking anyone.

This just shows that you’re not exactly familiar with how the forums work. Just because there are blue replies here, does not mean that this is a proper forum for feedback. The blues here are Support Forum Agents, not Community Managers. CMs are the ones who collect feedback from the forums and pass it along to the development team. And no, they do not often post, especially with regards to suggestions as then the entire thread tends to shift to nitpicking what the “blue” said.

If you wanted your feedback to be heard by the correct team, yes.

These need to be reported in-game via the right-click-report feature using the option for cheating. Nothing is done by complaining about them on any of the forums.

Hopefully, that helps you to better understand the purpose of putting constructive feedback in the appropriate place at least.

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I quit an entire expansion and three quarters because a guild group kicked me from a dungeon and I got that debuff. It was right at the start of Warlords, I was max level, 9 dungeons deep without even a single drop at all, and I said that I hadn’t gotten a drop yet to the party and they booted me. We hadn’t pulled anything yet. That 15 minutes cost Blizzard hundreds, not that they care.

What would you have Blizzard do, then? Feel free to post it to the Dungeons forum, where the devs could see.

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I don’t care what Blizzard does. I’m speaking directly to the OP and relating a similar story about their trash system that punishes people who haven’t done anything wrong.

Oh, cool, just trolling then.

1 Like

Nope. Not trolling. You just disagree with me. Edit: You can keep driving this post further and further off topic. I won’t be responding to you anymore because you’re actually trying to incite something.

Where, precisely, did I disagree with you other than where best to make your concerns known?

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When the vote kick first came in you would have people holding groups hostage to try to get them to kick them from the group. This is why when you get kicked you get a debuff. If there is a better way to do it then come up with that idea and submit a suggestion.

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