Describe end game to me please

Is end game retail mythic plus? I have very little knowledge of mythic style dungeons other than trying to run highest key and someone needs a key.

Is it a weekly thing? How successful are you usually?

If you fail, what is the process of trying again?

Thanks

PS asking because I’m about to hit 70 and curious what end game life is like

Depends who you ask. End game just means stuff you do after leveling, and m+ is certainly one such option. To me though, delves are end game.

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  • Hit 80.
  • Develop a list of what you want to do to gear.
  • Run mythic+ dungeons constantly for item drops and item upgrade currencies.
  • Run LFR for easy gear to start.
  • Start running normal and heroic raid for more gear opportunities.
  • Go back to running mythic+ dungeons because you completed multiple raid difficulties this week.
  • Maybe farm some transmog.

Yes, end game group content is mythic plus and raiding. We will start a new season in a couple weeks with a new raid and new set of mythic plus.

Mythic zero has a weekly lockout. Mythic plus keys you run repeatedly, it takes a key to open. Those keys increase in difficulty when you successfully finish one in time

End game is open ended. You mostly choose what you want to focus on. If you are not rushing through leveling then you may already be playing this way.

If you want to clear difficult group content or start raiding, then you’ll need to focus on gearing your character. There are several weekly quests and world events that give gear.

You can also try Delves if you want a solo challenge instead, and that still makes your character stronger.

You might also choose to focus on professions and earning money. This has the side effect of also giving you more gear through crafting it - and soon it’ll tie into player housing (crafting and selling furniture).

There are several reputation/renown tracks to level that give many different rewards. In a way, these are the closest thing to an “experience bar” at max level. You periodically get a reward or unlock new features by engaging with the different groups.

And all of those suggestions don’t mention the max level stories. Many quests (both campaign quests and side quests) do not unlock until max level, and you’re likely to still have many quests left incomplete when you hit 80 anyway (I’m still working on all the side quests). Not everyone loves the story, but I enjoy it and it’s a big reason I keep coming back.

And don’t forget that the rewards you take with you from season to season aren’t gear - it’s mounts, pets, toys, and transmog (and soon house decor). There are mountains of items to collect. You don’t have to always focus on the latest content or focus on getting stronger. Just collect cool things!

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Depends on how far you wanna go

It can turn to a part time job if you wanna clear the raid on full mythic

Or be super casual and just do a few dungeons a week

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No, end game means what you have to do near the end of the competition to win the game. It refers to the fact that in many games the strategy changes near the end.

For example

  • In chess, you have very few pieces left and certain things work or don’t work differently than earlier in the game.
  • In American football if you are coming down the field a few points behind you want to score a TD or FG but you also want to run enough time off the clock so the other team can’t come back when they get the ball.
  • In basketball if you are down a few points you deliberately foul people to prevent them from running out the shot clock.
  • In WoW it’s the raids that tell the end of the story.

Now In WoW there are various difficulty levels for telling the end of the story but that’s just like chess where playing an end game against your cousin is not the same as playing an end game against Magnus Carlsen.

In short, it’s drastically different than leveling.

Mythic+ is but one of the “primary avenues” or “pillars” of endgame content. Obtain key which is a one-time-use but you usually get a new one if you manage to clear the specific dungeon and tier. They’re harder variants of a particular set of dungeons with “affixes” that change week-to-week. Think Diablo 3 greater rifts, no idea if it’s applicable to whatever the hell Diablo 4 does.

Raiding is another, and the longest running. They’re big-party dungeons (10-30 players, highest difficulty has a set size of 20 players) where you clear a set of bosses every lock-out. Lots of coordination and high difficulty, if dependent on settings. LFR is the lowest and fairly accessible, but quality of rewards is rather “meh” once you know where to get catch-up gear. There’s only one current raid per “season”, while all previous ones from the expansion are ignored; new season starts in a few weeks.

Delves the newest addition, and are solo-friendly mini-dungeon with an NPC helper. Tier system, with keys that are used for “bountiful” variants that just have more loot at the end. Each delve has multiple variants, and “overcharged” is an affix of sorts which adds new enemies and lots of electric traps all over… there’s a complicated system there which adds a new belt and a bunch of other things.

All of these play into “the Great Vault”, which looks like suspiciously like a lottery machine. Completing various activities opens up more of the 9 spaces, and they give semi-randomized loot based on what you’ve cleared. Difficulty does determine the quality of the item. You get to pick one, and becomes available on a weekly basis - every Tuesday reset.

And yes, it’s a weekly reset for everything.
The whole thing is built to be a repetitive grind for stronger and stronger gear.
There’s a slightly-complicated-but-mostly-tedious upgrade system too.

… yeah, I don’t like it.

There’s also PvP as another avenue, but I have literally no idea how it works anymore. Reward system has been changed up far too many times to make sense.

Spam M+
Raid
Collect things
Delves
Quest out all the things
Renown farm
Level characters

endgame is finding other games to play for non-raid days.

basically this game is only good two days a week past the initial m+ rush

wow was once a main course but it’s now a side dish :wink:

My end-game is a bit different.

Once I reach max level

Complete the campaign on at least one character
Queue Epic Battlegrounds until full honor gear
Queue Rated BG Blitz or Epic Battlegrounds
Repeat on all class forever

once you grow up junior we will have that talk, but not yet…

M+ and raid seasons come and go, but transmog is the real end game.

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Literally whatever you want to do after hitting max level is end game.

M+ is intended for you to challenge yourself and a team by increasingly challenging dungeons. The “key” dictates which dungeon you can access but other members in your party have different keys so you can choose.

If you succeed within the time your key upgrades and you can attempt a higher level key. If you fail, your key downgrades.

M+ is one of the 3 commonly considered end game pillars. The other two being rated PVP and Heroic or Mythic raiding.

But ultimately wow is what you make it. Your end game could be pet battles and mog hunting.

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:man_facepalming:

Endgame is transmog and fashion.

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It’s like Blizzard took a epic fantasy novel and turned it into a repetitive chore list your mom would be proud of. Raids? Half the time you’re not fighting epic bosses, you’re wiping because someone’s cat walked across their keyboard. Mythic+ dungeons are just the same old rooms with a difficulty slider that screams, grind harder, peasant.

The gear treadmill part is the worse. It’s like chasing a high school crush who can’t even text back.

take the hint already mate

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Depends whether its PvP or PvE. I dont PvP much so wont speak to that.

For PvE you have 2 main pillars of endgame for group content in M+ and raiding. There is a casual/solo endgame in Delves but gear isnt as powerful compared to M+ and raid.

M+ is puggable and can be run repeatedly as long as you or someone in the group has a key. You can get heroic level gear in 6+ keys at the chest in the end of the dungeon. The vault gives mythic level gear once a week if you complete a +10 or higher M+.

Raids usually you want to do with a guild if you’re aiming for Heroic and especially Mythic difficulty.

gotta love the people who whine, whine, whine, about retail . . . but keep staying on.

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