Delves should be the new Mythic+

A bit of a click bait title BUT…

I have been thinking about it for a while but Delves, a dungeon like experience for variable numbers of players that has no strict class role requirement, that could be endlessly theorycrafted for optimized talent builds and class/spec compositions is a spreadsheet and calculator toting, min/maxing WoW player’s utopian dream game.

Throw in a timer for the speed run optimization, a leaderboard with skill rating, and a constantly increasing difficulty tier, and You basically have the Mythic+ Extended crowd happy as clams.

Mythic+ could still be a thing but it wouldn’t really be necessary. Maybe it could de-emphasize the speed run while still providing challenging affix style difficult tiers, though I would simply change the paradigm to match raiding with LFG, normal, heroic, and mythic levels of difficulty. In other words raiding but for 5 man parties, more akin to MegaDungeons?

I’m sure this topic will have a lot of…. Passionate opinions. Let’s hear them.

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So each season blizzard can move the goalpost, NO thinks. Season one in the TWW will undo all the good gains blizzard made in DF S3.

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I feel that seasons provide a valuable utility to the game. They give players something renewed to strive for for one.

Not to get too far off the topic but why is this a negative issue for you?

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Players have been asking for un timed content, keep it that way with Delves!

S3 had huge gains with engagement as they had “something renewed to strive for”. With out all the sweaty BS affixes Blizzard is adding, intend to take any and all fun out. Blizzard seams to have a problem getting out of there own way.

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Let’s see…

Replace the most efficient gearing path (M+) with an even more efficient gearing path that you could do solo. Nah, that sounds like it would be a bad idea.

I mean, it would be great for players because we would be zooming through gearing even faster…but it would be horrible for Blizz and WoW because we would be unsubbing even faster.

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Yeah I would like to see that change to dungeons, where it doesn’t really fit in with the speed run play style.

I don’t mind affixes in mythic+. They add additional challenges to work through. I’d take more affixes over speed run any day.

That said, the s4 changes to heroic and mythic0 seem to provide what you are looking for.

Where is the issue?

Does everything have to cater to a certain group of people ?

I mean Blizz is actually giving something to players that don’t always want to group up with other but still have the option to do so if they choose to and a form of content that those that do do group content at say the m+ level shouldn’t feel they have to to.

So now you are saying you think that delves should be made like m+ content resulting in it alienating the players it was designed for and making it so that m+ players feel like they have to do it ?

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Counter argument, Delves are going to be what Isles Expeditions should of been.

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Delves are already gonna be seasonal, I’ve seen achievements/rewards for killing the seasonal boss on the hardest difficulties and solo.

Easily a replacement for M+ for me.

Would rather play solo than wait for groups.

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S1 of TWW will have mas people returning, just to find out that the lower affixes will put the class they are play, to the back of the line some weeks. ON top of gatekeeping the top crest into a 9/19 keeping with all the most hated affixes in game. Most players I see have been asking for affixes to be gone. I get a few % love the sweaty gameplay, M+ is a ever scaling gameplay then they have M Raid

Just my OP’

OP why do you think Delves should be the new M+ when 2 years ago you agreed with me that there should be a solo content for players that scales just on ilvl.

Note same toon just different name due to server transfer .

Delves are seasonal, they just go to champ track from content and hero from vault as opposed to m+ going to hero track from content and myth track from vault.

Likely there’s two reasons for this. Bliz don’t want myth track gear to come from solo content, and bliz have deliberately under shot the difficulty of delves due to the drastic difference in class dynamics when dealing with solo content.

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They moved “aspect” equivalent crests from +6s to +9s?

YES they sure did.

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Yes, still doesn’t require 3rd affix but it’s a little more in line with the ilvls things actually drop.

Leave the timer to m+ and allow that to be the specific thing m+ is built around. Mythic raiding doesnt have a timer.

Allow it to have end game rewards the same as mythic raiding and m+ and remain a completely solo viable game mode. I do like the idea of affixes and such, will have to wait and see how the current delve affixes feel before changing them tho.

Or simply be a paradigm in that delves are focused at solo game play, m+ focused at small group five man gameplay and raiding focused around a large group gameplay.

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I do think there should be solo content. That could be Delves.

But as I outlined above, Delves is everything that the current Mythic+ Extended hardcore player wants out of WoW.

It seems like a no brainer to me to give it to them. Dungeons could then return to a more classic vibe.

What in the…

Dang. After limiting heroic access early in the season, the M+ difficulty changes, and now this. I’m really reconsidering how motivated I am to play TWW.

Googled it for source:

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Raids do have a timer when you consider a single raid encounter as a single m+ dungeon. Sure the lengths are wildly different but they’re both in essence single encounters because the loot is only at the end of the dungeon.

The hard core players want the constant group content . They are the ones (granted not all) that think that people that solo should be just content with getting the scraps that are things like world quests .

Delves are supposed to be like the mini dungeons in D4 or ESO that people can just go in and do and feel no pressure.