Imagine if there was a point to doing less than T4.
FFS at least the 4 designated bountiful delves could give Brann XP on every run regardless of tier or coffer key.
The geared af tryhards have somehow managed 30 bountiful delves since Brann got reset to L15 a few days ago. I don’t see any harm in letting everybody else have fun.
y’see lad, ol’ brann ain’t what he used ta be ol’ brann can’t rapid fire like tha ol’ daes
seriously though why does he use rapid fire and volley every 15 pulls? big damage every 10 minutes much wow so amazing
Yea I ran one yesterday and I finished it but it wound up taking a lot more time than it was worth. It used to be much more fun when it was a quick completion.
Can’t really complain about delves being ‘slow’ if you’re undergeared and/or doing something silly like playing a tank spec with Brann set to heals. You know that’s not exactly going to be quick, right? If it was fast to clear them like that, it’d still be faster to do it as DPS because obviously that’d mean the mobs were made of tissue paper and could be one-shot by a stern glance.
brann damage does in fact seem lower despite no stated hotfix. I’ve done delves solo on characters from 530 to my main at 602 my brann is level 38 and his damage on my main ele shaman goes from half my damage to sub ancestor(15% or less)
Its especially noticeable on zekvir. Also dps spec brann not undergeared level 38 double damage related relics.
They have a timer at the end it’s taking over 30 minutes to finish a delves …
Yo blizzard you said 10 -15 minutes…what drug are you on.or get people who know how to do math… obviously there too much trash in the delves…remove the trash packs nerf the delves down so it will take 10-15 minutes. And make brann work correctly. You need to increase his damage by at a least 50% and increase his healing by 100,%.problem solved…
Bloating the numbers so that trash mobs are hitting for 25% of my health and take 2 minutes to kill is the worst way to add difficulty, because it’s not actually adding difficulty. It’s adding a gear grind.
I am firmly of the opinion that Delve mob damage is overtuned by at least 30%, if not more. It’s not fun to die in 2 seconds when you pull a pack because the 2 mobs both crit you with white attacks and you lost 90% of your HP instantly. That’s not “hard”. It’s stupid.
And T8s award hero-track gear in the vault. For something offering equivalent rewards to the middle of the M+ reward table, I think it’s relatively well-balanced. Not perfectly because that’s essentially impossible to do with over 30 different specs in the game, but close enough considering the constraints.
This. 100% this. Slogged thru +8 Kiever’s on my DPS DH for 40 mins, then couldn’t get the last boss below 80% because he was auto-attack critting me for 1.4 MILLION damage. Plus the unavoidable fire pulse. Plus 1.2 mil from the unavoidable ground pound attack. I only have so many Defensives and so much healing and they are not anywhere near enough to deal with that level of unavoidable incoming damage.
I didn’t fail because of gear or skill or Not Doing Mechanics or Brann’s loadout, I died because of piss-poor tuning.
I had the same experience on Havoc DH. Got through the T8 without much trouble, but the boss absolutely obliterated me with numbers. There were no mechanics. I didn’t mess up. I didn’t play poorly. I simply can’t do enough damage or healing to beat the fight… and I don’t think adding 10 ilvls would change that. I’d need 605+ gear to beat that boss. It’s just overtuned, plain and simple.