Delves should cap out at 2 players. It’s clear that making it flex 1-5 players is a balancing nightmare Blizz won’t be able to handle. If you’re in a 5 man group, you can just go run a dungeon
except they confirmed this was intended. not sure why though.
so pull it to a corner and LOS it
Good luck with that. Let us know how it turns out.
Where did they confirm the scaling? Send me a link please.
This is hilarious coming from you after taking things out of context and using it in reference to arguments it wasn’t related to. When I said “no one is saying that” it wasn’t at all in reference to people saying “join a group”. It was a respond to the guy saying that people are defending that solo has more hp which no one is defending. People are defending other aspects, not the obvious bug.
So you don’t even know you were responding to me and don’t understand my response/explanation. No wonder you find this hilarious. You have no clue what’s being said or who you’re writing to. You’re just foaming at the mouth defending Blizzard with all your might.
Most serious players are already above this btw.
LOL this is pure deflection. You took what i said out of context then got mad when I called you out.
In what universe of balance would it make sense to make solo players get hit hardest in a mode where some mobs are programmed to ignore Brann?
And in what world do tanks take more damage, after mitigation and cooldowns, while simultaneously doing less damage than DPS?
You have no idea where you even are right now lmao
Once you get the t11 achievements I don’t see any reason to attempt higher than t8. I was confused when I got the same loot at 11 as I did 8 until I went back and read the Delves overview on wowhead. 11 was immensely more difficult than 8 and I have no idea why it has the same rewards as 8.
Well CLEARLY they are struggling with the right scaling.
Solo = hardest difficulty.
Party (2+) = easy mode.
The wowhead article makes sense on why people was all fuzzy and wuzzy about delves.
I think they are great. It’s a fun challenge with some actual progression. I do not care at all that groups can do it faster. Why would I focus so hard on what other players are doing all the time? That’s super cringy imo.
Which would mean more if it wasn’t based off of broken scaling. It decentivizes people from running it solo when mob HP is reduced by over 1 million just by adding a 2nd person. It must be a bug/oversight because I do not see how that would be intentional.
Mob HP is still lower with 3 people in the delve verses solo as well.
Yes, never balanced. Mage Tower was encounters built based on specs. The entire encounter would need to be different in these Delves. As said Brann in a joke in most cases thus far. Useless in most.
Now there is a good base here. But again, this is an MMO so why should it bother anyone that these are more enjoyable with other players?
lol it’s a mess. I don’t think they know how to balance this content at all
then blizzard made a pretty big mistake by heavily marketing delves towards solo players
Yes, they did. You need to out gear them at Bountiful 7 + solo or get destroyed in most cases.