Delves being “too rewarding” is not a problem created by delve players

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Ttps://www.wowprogress.com/rating.tier32

6.89% of the playerbase killed mythic Fyrakk.

By that train of thought no one is a casual because it’s all the same content for everyone.

Hold that L

… right.

You do realize that counts people who did it… like this Expac, right?

Gear may get replaced next season but it is a game with gear-based progression. 2nd best gear track shouldn’t come from 0-challenge content. Or it should be equally awarded with hero track lfr and heroic dungeons.

But it doesn’t.

Even then you’re not going to have a massive number of people going back and killing it because they can’t.

Thinking that 5.89% of people killed fyrakk after ce is funny.

Quick look at Data for Azeroth indicates about 380 characters have downed M Ansurek. Even if that doesn’t account for all players who may have killed her but are currently unreported, that’s still no where near 1% of characters on the site, much less the playerbase. Considering your weird and obtuse posting all throughout the topic, I don’t know to say this better fam; you don’t need to touch grass, you need it an IV for it.

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Buddy, we all know Casual is the principle of play style of someone who does other things in the game than Raid or M+.

Casual is the person doing Pet Battles. Fishing. Collecting Herbs and Wax. Killing rares. Doing old content for transmog.

A midcore/hardcore player is the one mastering their class. Getting CE, AotC, Gladiator, Keystone Master.

A pro player is RWF, as you pointed out.

Casual doesnt equal time investment, just the kind of activity one decide to partake instead.

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Accountability.
Your “progress” comes at the expense of the other 4 players that are in the group.

If they are pushing score and you brick their run because of your laziness, how is that fair?

But you can’t even blame them too much because blizz made this system which removed previous systems natural progression.

Which now we’ve come full circle of delves rewarding too high of ilvl for the difficulty, which removes the natural gear progression from other content.

True, but even then, I feel that the sentiment of delve players being “less than” will still be on a lot of people’s mind.

It literally is just measuring who has gotten M Fyrakk kills, not people who got CE…

Nonetheless, I appreciate you answering the question. I’m going to say stoned, not drunk - your typing is beautiful.

Ok I’m going to explain something to you.

The tier isn’t over and as the tier moves along that number will grow. Especially as more nerfs come out.

You can’t base a tiers final number off of an ongoing tier.

The last CE tier was Fyrakk.

I’m literally outside right now. You are completely clueless on the subject.

Ion and the devs consulted the delve and m+ players and came up with the best solution going forward. To cap delve rewards T8 and below to veteran gear and only reward carved crests at smaller numbers for those runs.

It will impact delve players not at all and still provide a great reward for the difficulty.

This argument is just getting old. No dont get rid of a piece of content that a big group of players enjoy and keep in one that others enjoy. I myself dont enjoy delves much. They just feel too boring to me with not much to pay attention to. I enjoy M+ for the opposite reasons.

So asking to get rid of M+ all together will cause me and a big group of people to most likely just stop playing all together.

We can both have the content we like… just need to figure out a balance

Because no one is going to invite you to a +6 if you don’t have the IO and gear for it. Lol

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Nice job ignoring the counter points.

You’re delusional if you think it’s at 1% and won’t even post your source.

Enjoy this L my guy

Casual is a mindset of how you play. Not WHAT you play.

So clearly “we all know” but you?

Why did they invite someone who has a different goal than them? If four people are there to time the key and one guy is there to grind trash for global rares they should be on the same page. Stop forming groups with vastly different goals.

Edit: It honestly sounds like your issue is more with the “pug everything and treat other players like walking ilvl NPCs” culture than how progression actually works.

Lol. K bud.

It’s ok to be wrong. Happens to everyone.

You also failed the spot check that wow progress only accounts for teams that sign up for it.

I doubt it.

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