I have been putting off watching the Delves announcement and recently gave it a watch. For the record, I hope it’s awesome and we all love it! I hope we have a great time and it’s everyone’s new favorite way of progressing their character.
However, I have immediate concerns just based on my experience with WoW.
The Unavoidable Min-Max Problem: Making it class-agnostic so you can quickly join is a great idea on paper. However, the content would need to scale depending on the party. We know they aren’t doing this kind of scaling because they say in the trailer “If you want to clear fast, you can take a team of five DPS!” I can tell you right now, THAT will be all people do. Even in vanilla when the raids were super easy, people still excluded certain specs because they wouldn’t want the raid to be slowed down even slightly. So, that is an immediate problem. I can tell you right now that if someone joins and sees they are in a team of nothing but healers, they will likely just bail because they will view it as a waste of time.
Seasonal Companion: So, I love companion systems in RPGs. I have no issue with companion systems and getting to CHOOSE an NPC to take around the world or into content with you is always great. However, it isn’t a choice here. They are ASSIGNING a companion, and this has immediate implications. Most notably, if you hate one of those companions, if their voice, personality, or looks is absolutely toxic to you then you will feel chained to them and it will make you want to simply avoid the content. I think assigning a pre-made companion is a real bad idea, and they should really make the companion much more customizable or at least provide multiple options. I have no problem with the first companion, but that doesn’t mean season two’s companion won’t be the worst thing ever.
Silly Hats: This is more of a “me” problem. I am getting older and more bitter. However, isn’t this game silly enough already? It’s often way TOO silly. The thought of everyone in WoW walking around with a silly hat is going to be pretty immersion breaking for me. I am not trying to insult the people who enjoy the sillier moments in WoW, I just think we need to maintain some kind of balance. This game doesn’t need to be TF2. This is a minor concern, and obviously the least of the problems I list here.
Progression: This is fine on paper, but it also comes with the additional problem of being min-maxed. Either its going to be faster than other forms of progression, causing everyone to storm the forums and talk about being “forced” to do it, or it’s going to be slower and everyone will storm the forums complaining they have no reason to do it. Progression could be fine, but it has to be balanced, and that might be very tricky to pull off.
So those are my initial thoughts, and I realize it’s all very negative. I do feel quite bad about that, but I feel like most of the time when I hear something new about a video game I am conditioned to immediately try to find all the problems with it. It’s rare blizzard introduces something and it’s just GOOD. Dragonflying gives me hope, since that system is awesome. However, dragonflying is a much less tricky and complex system than Delves.
Again, I hope they can pull it off and we all love it. However, I hope they are considering the above, otherwise this is going to be painful.