So, for those who hate delves or love them with the moving mechanic, I may have found an interesting way to complete them without the headache of even dealing with the moving mechanic itself.
Whats the moving mechanic? Its where you are carrying an item that keeps you safe such as the candle or air purifier totem for example, and if you move, the diameter of the safe zone shrinks around you until you find another to replenish it.
Well, this trick, for those who dont know about it, will make the delve take longer but you’ll never have to worry about the mechanic, as long as you can kill pretty quickly.
Now, I have tested this with a mage. I’m not sure how the other classes do.
With mage, we have blink. If you use it, the diameter of the safe zone never goes down.
Not sure if this would work with the warrior’s heroic jump or any other class movement skill that you click, to move your character, WITHOUT pushing your movement WASD keys.
If others have found this out then great, if not then I hope this helps, atleast with mage it works.
Just make sure you have the blink cooldown specc’d so its less than the base cooldown.
I have tested it with the candle delve and poison gas delve and yes, it works with mage blink skill. Safe zone never degrades.
Let me know if anyone else has tried the other classes? I am sure some people dont have trouble with delves and I dont either but at higher tiers, the safe zone degrades faster with movement atleast from what I experienced.
Just figured this would help for those who may hate that mechanic.