Delve mini changes-end S2

Some small changes I noticed tonight running T11 Sidestreet Sluice:

–mobs now give cloth drops for my tailor
–dropping scraps for my engineer
–mobs dropping some Explorer/Adventurer gear, got two in this delve.

– I feel like the mobs were stunning me more and slows were applied to my defensives. This happened more on my mage than DK, so maybe my connection was slow.

I’ve never had the cursed candle delve where it summons a fear void mob that tracks you.

I’ve also never done Krievals Rest and had a double boss combo with a ranged goblin and large brute boss.

In fact Side street was the only one that wasn’t unique for the mechanic within the delve. I also wondered if they had some early delve tweaks out now. Also the tier requirements looked odd for delve levels, but maybe I’ve never paid too much attention to those with the tank specs lol

Eh?

Sidestreet was unique in the Bran could pull the whole dungeon all at once because he can’t target barrage between two different floors…

Yeah I like the smaller QoL changes like cloth drops, I wonder if is a permanent change. The low level gear drops off mobs is maybe to entice players only this week to gear up a bit for S3. I don’t foresee them giving out freebie drops in the beginning of S3, that’s for sure.

The slow mechanic could either be my computer connection, or maybe they decided to add more slows in delves, kinda like in Visions. I guess we’ll see.

Is that why that delve has such large pulls? I kept thinking I had some weird AoE or floor aggro detection just didn’t exist lol

But yeah that was normal though compared to the other two aforementioned delves.