“I personally like melee so everyone who doesn’t must be wrong”
Definitely one of the most self-centred melee SV post we’ve seen in a while, and that’s saying a lot.
In fact, there’s angst because we lost a great ranged option in favour of melee Survival. We wouldn’t want to replace a Mage or Warlock spec with melee either. Specs aren’t interchangeable with one another, and as much as melee SV fans like to rewrite history ranged SV was not interchangeable with the other two ranged specs.
It is absolutely without precedence to change the role of a spec. Hunters had 3 ranged specs and now they have 2.
How is any of this relevant to whether or not it was a good decision to make it melee? Being developed by the developers just means they’re wasting even more time on it. Besides, “developed” at this point just seems to mean applying bandaid buff after bandaid buff until people feel forced to play it.
You had to know how spectacularly immature this was while typing it.
No, we’re not just complaining for the sake of complaining. We’re complaining because a playstyle option we valued highly was removed.
It’s not about being against change. I was in fact supportive of just about every change made to the class up until WoD. As it turns out, and this will be a recurring theme based on the rest of your posts here, change is not automatically good or bad. Every change stands on its own merits. For example: changing from mana to focus was a good change and I can substantiate why, just as changing from ranged SV to melee SV was a bad change.
You evidently think unconditionally accepting any and all changes is a virtue. It really isn’t and I certainly hope you don’t carry that attitude beyond this game.
There are absolutely bad changes and bad actors. Plenty of changes in WoW have been opposed over time and even reverted. For example the Hunter class lost Kill Shot but we got it back. Should we have just instead accepted that Kill Shot was gone and never asked for reconsideration?
We aren’t dealing with an unpredictable forces of nature. We are dealing with a team of people who are ostensibly capable of reason and criticle thinking, as much as the last few years of WoW seem to hint that they aren’t. They can and should reconsider.
Is it overkill for Mages and Warlocks to have three ranged? Or Rogue to have three melee? What a ridiculous statement.
In case you haven’t noticed every spec added to the game so far has been melee. They’re finally adding a ranged spec almost 20 years in and even that one is described as “mid-ranged” with several abilities requiring closer combat. Both hero classes have been melee. There are 6 physical melee specs in the game. I would say melee is overkill at this point. Using ranged weapons is far more unique in this game so why should we have lost an option for that?