Delete Deadmines from random pool

Its a cool dungeon, i just hate how most the bosses are gimicky and have phases where you literally stop all your dps.

There’s only 2 bosses that have invuln phases, Ripsnarl and Vanessa, everything else doesn’t Glubtok, Helix, Foe Reaper and Cookie all don’t have invuln phases. So out of the 6 bosses within Deadmines only 2 have mechanics where they can’t take damage.

Vanessa also has 10 sec deterrence that she uses in p1 and p2;

FIghts always like this

Start fight -
DPS Vanessa
CANT DPS vanessa cuz she has riposte/deterrence up
DPS vanessa…
CANT DPS Vanessa cuz Vanessa vanishes/Use rope or dont
DPS vanessa
CANT DPS vanessa cuz she has riposte/deterrence up
DPS vanessa
CANT DPS vanessa cuz she vanishes/use rope or dont
DPS vanessa
CANT DPS vanessa cuz she is busy jumping between players
Dead Vanessa/Cant DPS vanessa cuz shes immune at 0% hp lol

Cookie is also really bad fight if you only have melee dps with melee healer and are undergeared, I’ve seen many wipes to this boss than anywhere else for a boss that doesnt move when starting out heroics.

Don’t even get me started on ripsnarl, that is just a glorified trash that takes 2 mins+ for no reason.

ALL the nightmare phase bosses have RP / forced delays that further delays the dungeon,

So what I’m reading is that only Vanessa and Ripsnarl have invuln phases, thanks.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.