Please don’t rush out Naxx with the current tier bonuses and systems you have planned.
Upgrading gear is always great but making all our current gear feel irrelevant in comparison and also making Naxx gear only work in Naxx is terrible design. If you plan on doing a raid after Naxx what good is giving us all these bonuses and systems that only work in Naxx. Please reconsider what you are trying to accomplish with sanctified gear and % undead damage and make it more universal power with less scaling potential.
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To add that people are certainly going to 6-8man naxx when they have full bonuses. The hardest raid (be it on the easiest difficulty) being cleared by less than half the intended people just makes the game into a joke. Imagine if people were 8 manning cthun right now.
you still have faith in these retail devs? pathetic.
Honestly…would like that very much…
I like the idea of some S-rank Guild going in and destroying the dark forces that seek to destroy us with their maleficence.
hmm…
That would be pretty cool idea. Have a 40man Naxx raid, but on Hardmode the only way to get to Keth is to deactivate a protective barrier that requires you to disable Necromanic Conduits in all four wings; simultaneously.
Meaning your raid of 40 has to split up into groups of ~10 and take on each wing. To meat up at the end for the final boss.
It’s an odd spot for me. On one hand I like the big battles; the chaos.
But on the other, I’m like “this really isn’t feasible; a literal small army and the factions are totally chill with it. Plus the actual logistics an operation this size would need”.
…however, if Blizzard were to have those raid split up and tackle portions of the raid. That would be a decent compromise [with my own duality of interests].
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Agreed instead of rushing fix current phase