Default player frame

is there a way to make my default player frame not show when not in combat or not targeting someone? Just out of curiosity

target and combat are two different things but assuming target will suffice for most circumstances:

/run RegisterStateDriver(PlayerFrame, "visibility", "[target=target, noexists] hide; show")

For both,

/run RegisterStateDriver(PlayerFrame, "visibility", "[combat: target=target, noexists] hide; show")
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