Why is it that both elemental and restoration can pick up both Ascendance and Deeply Rooted Elements, but Enhancement has to pick one or the other? Seems a little unfair that the other two specs get special treatment over the other.
It’d be really nice for sure …
DRE procs pretty minimally from
What I tested, with lower haste, it’s less than 1 ppm.
To actually be worth taking over 2 min asc it should be proccing more often. Like 1.5 ppm
I personally think the 3% proc rate is way too low and should be more like 5%
Combining DRE and ascendence would
Be a good middle ground so it can proc but also be manually pressed if they leave the proc chance as is.
In Shadowlands when it was introduced you could and it was really fun.
But this latest deeply rooted elements seems like Blizzard can’t do math. 3%? 3 procs every 100 lightning bolts or chain lightnings? You only get 50-55 GCDs per minute dude, and you push other buttons besides lightning spenders.
A friend mentioned the other day that the devs are probably just using chat gpt or something for balancing, and you know I really can see it. How can you decide a talent should proc once every 2 to 3 minutes with half the uptime as just the 2min CD it competes with?
I think, but I’m not sure, when DRE procced from storm strike, it also procced from storm flurries. So that’s why it felt more fluid. Storm flurry is super cool as a spell with it’s synergy with windfurry and potentially Deeply Rooted Elements, and moving DRE to spenders is honestly changing the spec’s historical identity.
I think a lot of these recent changes have eroded many classes. Mistweave losing essence font, holy paladin losing glimmer, blood having a neutered death strike. It’s getting tiresome.
I’d like to point out off the rip that Enhancement ascendance is 2min.
Talenting 2min Elemental Ascendance costs you a built-in PI.
Both resto and Ele ascendance baseline are 3m, and resto doesn’t have an option to reduce it to 2m.
And the elemental DRE is just as bad as the Enhancement one, and it’s still effectively required to take. I had three procs across a 4m 15s Ky’veza today. Elemental flatout presses their spender less often than Enhance because it takes longer to get to - even with the chance to refund, I had ~10 spenders per minute (42 casts)
I was going to share the log, but I can’t; easy to search using warcraftlogs, though.
Balance aside, just from a gameplay perspective having DRE makes the spec more fun to play. I think that alone warrants
- for enh DRE to be an equal alternative to asc
or preferably,
- give us access to both like the other specs
Personally I would even take a nerfed ascendance to be able to have both versions.
And to be fair to blizz, I just don’t think enh DRE (or even ele DRE as seen last week) was ready to go on patch day and they had to nerf it out of viability not to break the game. And hopefully the maelstrom DRE fix they’re working on will be better.
For Ele im finding the 2 min asc to be much more fun to play than the 3min version with the buffs.
In Shadowlands the on-proc damage was nutty. It was a modern day “windfury crit one-shot” that owned in pvp if you could get it to proc.
I already hate having to spec into Ascendance as Enhancement, I absolutely do not want to be forced into even more Sparky Sparky Boom form, which is what would happen if we could access both at once.
I hope for this to be true in multiple senses, but I personally DESPISE playing with DRE and wish I wasn’t forced into taking it. I’d love to be able to talent both 2minute and Preeminence - haste during ascendance - if I could.
Being relegated to “get procs in good windows for good damage” is miserable, and the only reason Elemental shaman even looks close to decent on warcraftlogs right now is from Ascendance procs with adds up on most boss fights. Even on others, when Ascendance does proc, players get more value if it happened to proc when you had Icefury or Tempest ready compared to not.
Sure, Ascendance procs feel great when they happen, I’m not denying that, for the most part. I just hate that I am both forced to take it, and that I have minimal control over it. At least the Balance variant is after spending a specific amount of resource, similar to the way Tempest is, rather than an escalating proc chance per failure.
The correct “play” for Elemental on Ovi’nax is to stop spending at certain times right before adds come up if you haven’t had ascendance trigger in order to game it triggering while adds are up. This is miserable.
For context, Elemental Shaman can sim the value of one specific talent point by removing it and just taking a Flametongue Weapon talent instead, and simming the value of Deeply Rooted Elements in a 5m 1t fight is disgusting - 1.111M without it, 1.222M with it. And it ties you to RNG in a way that I personally find completely miserable.