Is there going to be a solo route to the best gear in the game yet or not? I see they have AI dungeons going. That’s a step in the right direction, but useless if you can’t do the highest level content in such a way.
I’m unsure what Delves are or if that will be the way solo players can get the best gear in the game or not. Would be cool if so.
Do I need to wait for further future expansion to get this done or will the war within be viable?
The highest difficulty will always be group content. They do seem to be adding in more solo stuff which is good because I prefer it as well, but not gonna get my hopes up that I’ll be able to do mythic raiding solo
Edit: that being said, delvs are supposed to have difficulty levels and some sort of progression to keep up with normal/some heroic I believe. And then the general open world has baseline normal gear that can be upgraded to heroic.
I would evaluate the comtent you WANT to do, and then look at the BIS stuff for that specific content, and strive for it.rather then be upset that solo content doesn’t reach as far as 25 man mythic raiding content
Well that’s not a factual statement, just a design choice if that’s what they decide. You could make solo content more challenging than the most difficult group content the game has ever seen. For instance, imagine having to partially control the tank and healer while DPSing, etc.
Incorrect. See above.
Damn, looks like I’ll be skipping this expansion until they get it right. Heroics are basically normal and give out useless gear.
Yes, there should be a solo route to the best gear in the game. Mythic grouping is extremely toxic, and I’m uninterested. But I’d happily do it with an AI team. Make me have to partially control them to give added challenge. Solo can potentially reward better gear than the easier group play version.
Simply participating in a shared economy is enough to base an MMO on. The option to run BGs with others as well. Having a solo OPTION to a group OPTION only enhances the game.
Because there’s a market for it and people want it. The wow community is notoriously toxic because of Blizzard’s design. This would be a way to alleviate it and gain more subs. There’s all the reason in the world to improve and equalize the rewards for solo routes.
Factually incorrect. If you have to partially control your tank and healing, it’s an inherently more complex version of the game. The sky is the limit. The cope about group play being more challenging is just that. It’s simply a matter of design.
Delves have introduced an end game pillar for solo progression and which holds its own challenges to face while rewarding very competitive gear.
They also give seasonal cosmetics such as their own customisable mount.
For a solo player, delves offer just about everything one could want.
So why do they need to give mythic gear on top?
How would that enhance your experience?
I mean, under the hypothetical that the content they’d be getting it from (delves in this case) is challenging enough, it would help them continue clearing those to get more.
Barring that, stronger gear always helps in whatever you do. Stronger gear is the reason why you eventually start basically afking your way through outdoor mobs whenever you happen to be doing stuff in those zones, compared to the fresh levelcapped toon fighting for their life against a single mob.