Deciding to try War Within or not

Is there going to be a solo route to the best gear in the game yet or not? I see they have AI dungeons going. That’s a step in the right direction, but useless if you can’t do the highest level content in such a way.

I’m unsure what Delves are or if that will be the way solo players can get the best gear in the game or not. Would be cool if so.

Do I need to wait for further future expansion to get this done or will the war within be viable?

The highest difficulty will always be group content. They do seem to be adding in more solo stuff which is good because I prefer it as well, but not gonna get my hopes up that I’ll be able to do mythic raiding solo

Edit: that being said, delvs are supposed to have difficulty levels and some sort of progression to keep up with normal/some heroic I believe. And then the general open world has baseline normal gear that can be upgraded to heroic.

I would evaluate the comtent you WANT to do, and then look at the BIS stuff for that specific content, and strive for it.rather then be upset that solo content doesn’t reach as far as 25 man mythic raiding content

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Nope. Due to the fact that solo routes are always easy compared to things such as mythic raiding.

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Through delves you can get heroic raid gear solo.
Which is pretty good for solo play.

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Pretty much. solo players are gonna have it pretty good for the quality of gear they can get. it just wont be bis.

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Well that’s not a factual statement, just a design choice if that’s what they decide. You could make solo content more challenging than the most difficult group content the game has ever seen. For instance, imagine having to partially control the tank and healer while DPSing, etc.

Incorrect. See above.

Damn, looks like I’ll be skipping this expansion until they get it right. Heroics are basically normal and give out useless gear.

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The second best tier of gear is not good enough?

You might want to adjust your standards a bit there :stuck_out_tongue:

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Id move away from the entire MMORPG genre in general then, you’ll be hard pressed to find something like that

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Except you cant. I appreciate your ideas. But that would still be a ton easier than top end content.

It would have to be extremely streamlined with a lack of mechanics.

How is the heroic raid gear useless?

I dont think a MMORPG is for you.

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Yes, there should be a solo route to the best gear in the game. Mythic grouping is extremely toxic, and I’m uninterested. But I’d happily do it with an AI team. Make me have to partially control them to give added challenge. Solo can potentially reward better gear than the easier group play version.

Nope. Because it’ll never happen. Even Old Republic stopped giving open world players a route to the best gear.

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Why?

You arent explaining now having the 2nd best gear, instead of the best is useless.

Everyone would be happy to do it on easy mode.

There is no way to do this without dumbing down the content.

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Simply participating in a shared economy is enough to base an MMO on. The option to run BGs with others as well. Having a solo OPTION to a group OPTION only enhances the game.

I guess I find this subject weird.

The solo content could be made very hard to achieve and earn the max gear.

But will people who play solo only enjoy it?

I would love to see another mage tower type challenge come back out or something super hard that you can do solo to earn some nice stuff.

But who will be doing this content more in the end?

People that play harder group content or people that only solo?

What do solo players even need mythic raid gear for?

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You have a solo option. Just not a “solo on easy mode for the best gear in the game” option.

If you want to avoid the more difficult content, then you have to accept getting lesser rewards.

Risk vs Reward is a cornerstone of the genre.

Who knows, because apparently heroic raid gear is useless.

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Because there’s a market for it and people want it. The wow community is notoriously toxic because of Blizzard’s design. This would be a way to alleviate it and gain more subs. There’s all the reason in the world to improve and equalize the rewards for solo routes.

Factually incorrect. If you have to partially control your tank and healing, it’s an inherently more complex version of the game. The sky is the limit. The cope about group play being more challenging is just that. It’s simply a matter of design.

Why though?

Delves have introduced an end game pillar for solo progression and which holds its own challenges to face while rewarding very competitive gear.
They also give seasonal cosmetics such as their own customisable mount.

For a solo player, delves offer just about everything one could want.
So why do they need to give mythic gear on top?
How would that enhance your experience?

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If you want mythic gear, you gotta do mythic things.

At the end of the day, regular solo mythic progression stuff isn’t coming in the next xpac, so base your decision on that

I mean, under the hypothetical that the content they’d be getting it from (delves in this case) is challenging enough, it would help them continue clearing those to get more.

Barring that, stronger gear always helps in whatever you do. Stronger gear is the reason why you eventually start basically afking your way through outdoor mobs whenever you happen to be doing stuff in those zones, compared to the fresh levelcapped toon fighting for their life against a single mob. :joy: