Just because it hasn’t personally happened to you doesn’t mean it never happens.
Back pocket. Left cheek.
I admit that I’ve done that a couple of times by accident as a noob. Now, whenever we’re jumping off stuff for skips, my pet gets put away. * stares at beast masters, unholy dks, and warlocks *
I’m sorry but I just disagree… If they don’t have some kind of reprimand… They won’t stop. Letting them die is kinder than removing them from the group entirely.
The fact that this conversation is even happening is just an indication that the people here are not doing anything above M0s.
People don’t just go around pulling mobs in M+ keys. There’s a skill floor required to do that content, and derpers who decide to pull their own packs in dungeons don’t reach it.
If people are routinely pulling ahead of you in dungeons, it’s because you are going too slow. And you are the weak link in the group if that is the case.
This character was doing +25s as an alt last season and I’m currently tanking 18s and 19s on my main . Yes, people do just go around pulling things in high keys like a jerk. And those people can be dead on the floor.
Your a better person than I am. I quit tanking long ago. Why?
Too many rude people. Unless you are only running with friends, be prepared, you are going to being going either too fast or too slow or both at the same time. Impatient, high geared DPS will pull if they think you are going to slow. Healers will get angry if DPS is taking too much damage, because they are pulling. Everyone gets angry when the party wipes, because the DPS pulled.
If you are going to mainly be with friends, Prot Warrior is pretty awesome sauce right now, have fun.
If the DPS are at the pack and you are not, you are going too slow.
Nobody is going to complain about you going too fast, because going fast is the point of M+. If you aren’t dying, you aren’t going too fast. The only thing you should really be concerned about is not outranging your healer or pulling before he’s had a chance to reach where you are going to fight (healer can start drinking before combat and stand up when he needs to start healing).
The reason to get aggro back from a stupid dps is that in the end the healer gets killed. It’s not about saving the dps – nobody cares (or should care) about sloppy dps who don’t respect their role – the issue is that heals always pull aggro trying to keep the sloppy dps alive, and then that’s a problem.
So remember that with a simple taunt or other intervention, you’re helping your healer. You don’t have to care about sloppy dps.
This isn’t 2006. The reason the “you pulled it, you tank it” rule ever existed is because threat mechanics used to work much differently, and it was often difficult or impossible to hold threat on multiple mobs.
That just isn’t the case any more. It’s your job to tank. If a DPS accidentally pulls, taunt the mob and stop being a drama queen.
You know, when it’s all said and done I think that things may well be more relaxed now than they were back then. We humans have a rather unfortunate habit of looking at the psst through rose tinted spectacles. This behavior is probably genetically encoded into us for reasons I could extrapolate but won’t, instead I’ll just say this - the good old days weren’t actually good, only memory makes it seem like they were.
Lol man, the number of people reeling over the “you pull it, you tank it” comment is hilarious.
I will pull stuff off a dps that pulls a thing or two, but if they go ham pulling garbage… have fun w/ that, I’ll pick em up if/when you fall over dead.
That crap doesn’t fly in higher levels of dungeons anyway, with the exception being misdirected or tricks pulling for the tank, so the people defending dps pulling ahead of the tank outside of those scenarios need to reevaluate imo.
Eh, the problem more is that if a DPS tunnels DPS on a target they do run the risk of stripping threat. But that’s also the DPS’s fault.
Plus the real issue is that back in the days of yore people were so bad at the game that a single over-pull could easily trigger a wipe. The old paradigm of ‘wait for three sunders’ came about as a coping mechanism for the average knuckle dragging weirdo who unironically skipped their class quests so when you ask the paladin for a res they explain to you that they don’t have it. Not making that one up, either.
There is frankly nothing terribly wrong with DPS pulling, but I will say that if they’re deliberately doing it to be an idort in content where extra pulls can break the fight, then you have a problem. DPS pulling extra mobs deliberately in a place like M+ Halls of Valor is a much different problem than accident prone DPS pulling in heroic dungeons.