Can we get the range of this bumped to 10 yards please?
Thank you.
Can we get the range of this bumped to 10 yards please?
Thank you.
Pass, keep it melee please, but buff it’s healing.
I like this idea. We are the least mobile melee class and we have no means of healing the second an enemy gets 1 yard out of melee range.
Honestly , in pvp, it’s sad to see a ret paly that can do 80% of it’s damage at range and self heal and bubble.
Meanwhile, Frost hasn’t had a real rework real rework MoP.
Give us a bid more range on certain abilities and make skills like Howling blast actually deal damage, stacking procs would be nice too.
We can do something with death coil during lich. We can use it on mobs and we get a heal back and target ourselves to get a heal
Put death spyrhon into DC an get back a bigger heal during lich
I miss Death Siphon.
Or whatever spell it was in MoP that dealt damage at range and gave us so much health from the damage dealt.
another thing that can help us a party part of dark suc where as long as we tag a mob while in a party or raid before it dies dark suc still procs
Literally this, with how much DDR you need to play in M+ dungeons right now, it’s quite frustrating having to move away from the mobs you need to attack to survive.
Death strike range needs to be increased, even if only in PVE content.
Don’t forget about Conversion everyone!
I think that is actually what I’m thinking of…
I forgot about that. It probably would be hellish to balance for Blood DK in pvp though. I vividly remember fighting nigh immortal Bloods that amounted to uncapturable objectives.