Got some general feedback about the talent Soul Reaper.
Currently it feels very underwhelming to use and its main use is only in raids and high M+ keys. Why dont you redesign the talent a bit?
I was thinking of something like this:
Strike an enemy for (44.88% of Attack power) Shadowfrost damage and afflict the enemy with Soul Reaper.
If the target is below 35% health this effect will deal an additional (205.92% of Attack power) Shadowfrost damage to the target over 5 seconds. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain 10% mastery.
Essentially this turns SR into a dot and if the target dies while affected by SR you get 10% mastery, similar to Unholy Tier set from patch 9.2. (That tier set felt so satisfying to play)
And unrelated to SR, DKs also need a raid buff badly… something like 3-4% leech to everyone would be a great bonus.
I also feel this talent is underwhelming and should be upated. The rune cost feels gross, the 6 second delay also feels gross.
My ideal redsign would just make it passive periodic damage to enemies around the dk that are below 35% hp.
Something like:
Soul Reaper
-Weakened souls are reaped for (40% AP) shadowfrost damage per second by the mere presence of the Death Knight.
-Range 8 yards, only affects targets below 35% hp.
Thematically for me this feels better as i see the DK as something you dont want to be near otherwise there will be consequences. Death grip would feel like pulling an enemy to their doom.
No more burning a rune for a marginal dps increase. No more waiting for the payoff or trying to time the ability so the target doesnt die before the payoff.
It for sure needs a rework. It feels clunky and not fun to press.
I think it should either be one of two things, a passive, or a reworked ability.
Passive, X skills cause X% additonal Damage as a dot to targetes less then 35% hp over 6 seconds, stacking intensity.
Example, Blood it would be death strike, frost Frost strike or GA and unholy DC or epidemic.
Or if they want it to be a button to press, imo make it have a cd, 2 runes, and have it be a very high damage dot thay feels like it actually does what the name suggests, reaps your soul.
I agree, either a passive or an active ability that is different for each spec because the one size fits all approach has not worked in years. SR is one of the worst feeling executes in the game, if not the worst.