Death Knight Runes Unusable when they’re off cool down

I’m not sure what is causing this but if you’ve ever experienced this bug it makes you literally not wanna play your class because your rotation just got screwed over because of this broken buggy game.

There are many many instances of this happening in raid where, I have Death and Decay coming off cooldown, and all 3 runes are coming in sync with DnD… except, the ABILITY for DnD is grayed out and you’re unable to cast it several seconds- whether it’s @cursor or @player; the most I’ve experienced was 5 seconds.

I wish I had clips of this but it’s a major problem for frost and unholy. This is super frustrating because you can literally see the runes active and yet you’re unable to use them for 4-5 seconds AFTER they come up. Happens a lot when using death runes and or DnD (multiple runes for one spell)

It happens every raid night at least once or twice, and just feels so freakin bad to play because your class is literally broken kekw.
I don’t have clips or anything but go look at the dk discord and you’ll see this has been an issue since the very release of wotlk classic backed up by clips.

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This has happened to me multiple times over the last month or two and happened again last night. It’s incredibly frustrating.