Dear Blizzard,
I humbly request that you spend this expansion devoting a large quantity of resources to character customization. I have stated in another post that I believe a team of approximately 3-5 people, per race, could churn out many wonderful customization options for all the different races in a month.
Let’s do the math on this. Let’s say we get 5 people per race. Alright 5 x 23 (Roughly 23 races) = 115 people.
Now I believe the average 3D artist yearly Salary is $71,630. I ran a quick google search for this statistic. I’m not saying you’d necessarily need this, but I think it’s the right number to go off of. Now let’s say we only give these artists say… 3 months to churn out some new customizations, right?
$71,630 / 12 = (Approximately 6,000) x 3 months of work = $18,000 x Now we have 115 workers that need to be paid for these 3 months of work = $2,070,000 needs to be paid to these artists to make 3 months worth of stuff.
Now here’s where things get interesting. On MMO Population WoW has approximately 102,516,308 active players/subscribers. Meaning at minimum each of these players would be putting in approximately 12 a month (If they were to all buy subs in bulk) 12 x 3 = 36, thats how much 1 person puts in per month now x that by how many players there are total 102,516,308 and you get approximately = $3,690,587,088. idk about you but that 2 million… seems pretty small in comparison, no?
Now I understand there are many other expenses that go into Blizzard, but I am certain that they could afford to fund a full time customization/art dev team for a solid 3 months, and be no worse for wear.
Btw, I found these numbers with quick google searches so they may not all be entirely 100% accurate as numbers change over time, but as of this moment these are the numbers I have and am going off of.
Please Blizzard, devote that 2-3 million on art teams to crank out a bunch of awesome new customizations for player races
-With Love, A faithful WoW player
P.S. Apparently in the first Quarter of this year, Blizzard managed to pull in a whopping 580 Million. Imagine the number this quarter with Shadowlands sales. More than enough to devote to some art budgets eh?