Didn’t realize it was heroic. Im sorry that was a bad presumption from my part.
It should be nerfed heavily and Protection should be rebalanced. Designing our viability around a a single Azerite trait was pathetic.
Must be a little bit out of the loop as these changes are comming really soon.
Broadest sense, the nerf to DC is going to bring down our uptime noticeably on DS. Right now you can roll a DS into another or even a third if you’re crafty and have high haste. 70 - 90% uptime on the debuff for some fights is a very real possibility, but this hardcaps its uptime in relation to your stats.
Effectively, and in rough napkin math let’s just say for the sake of argument that DS (with AM CDR) has a 30s CD. That means every minute you’ll have 28 seconds of uptime. Across, say, a 5 minute fight you’re looking at just shy of 50% uptime give or take.
Again, a big asterisk * on this because these are just broad, rough values that are casually eyeballed. I’m sure if you bothered to find the average CD on DS you could tool out very easily your max-achievable uptime on it, but our uptime on it is going to sink dramatically.
The good news is that the new mastery trait is c u h r a y z e e.
I’m going off of game experience but basically, you can line up avatar with every third DS on average since their CDs aren’t synced. Without avatar, you can only get an extra 6 seconds anyway. So basically we’re going from 65-70% to 50% uptime. Significant, but not earthbreaking.
I would add that mathematically you can determine a max length of uptime on DS based on haste, avatar phase ect.
However it calls for focus on using TC off cooldown with little to no margin of error, no wasting GCD’s and properly dumping rage during avatar phase (easily rage capped on 5+ melee mobs) as well as not so focused on DS uptime you can’t IP or SB
I have doubts that haste will have a major impact on uptime, and since you can know refresh it 3 times, and since IP off the GCD and so is block, neither affect uptime. The purpose of the exercise is to determine the maximum possible uptime (within reason) and then benchmark against it as a player.
Will we still want to stack azerite gear with DC? I only have one piece with DC trait right now. Will I still want to be looking to fill all 3 azerite armor slots with pieces containing DC trait?
You don’t want to do that on live, so not sure what you’re talking about. DC on live is worth roughly 60+ ilvl, after the patch it will be worth ~15-20 ilvl. You only ever want one, that is not changing. You never wanted 3
I don’t remember where I read that at, but I’m glad I only need the one. Thanks for the reply.
Current build recommendation is 1x DC and 2x Brace. Personally, I’ve been loving DC > BFI >Bloodsport
yes, over 50% uptime on demo shout was broken and the strongest trait in game, this isn’t even arguable.
by nerfing that trait they can shift power into other, much needed, aspect of prot warrior
Don’t waste your time, friend.
Yea it’s a good thing that I no longer need to equip that 330 ilvl bleakwater chest over the 375 one sitting in my bag because it had DC on it
I am really liking Bastion of Might. Switching some things around yesterday I am running 1x Brace for Impact, 1x Bastion of Might and 1x Deafening Crash. I will be switching the DC to my helm soon once I make the new Eng Goggles but I might just stick with BOM, DC and whatever is my 3rd BiS for my remaining piece.
Couldn’t raid last night due to some latency issues and folks having problems with the patch. Running around the World and Darkshore last night felt really smooth. Out of the box I am liking where 8.1 is taking us but there is still room for improvement.
By the time we can craft the engi goggles, we’ll be choosing 6. I think BFI and Bloodsport stack the best after rounding out the 1x DC.
I think it only refreshed once now in live.
It gives up to 6 seconds extension, nothing more.