Give back the coolest ability ever so I can 360 noscope nerds again
I kind of forgot about Deadly Throw, I remember being able to spam Shuriken toss/Deadly Throw and dealing enough damage to kill people with it in MoP. I’m sure it could be worked in as a PvP talent and not cause any balancing issues, might not be able to have the interrupting component it use to have when used at 5 CP though, could be a little too nutty.
I wish they’d just give outlaw a glyph to throw knives so I could pretend I was a combat rogue again
I couldn’t agree more. I have so many pieces of armor the have daggers on them and nothing that has a pistol. At least let me have the option for my daggers to feel like they are being used.
Won’t happen. Rogues are not allowed to have nice things.
Start tweeting the Blizz art team with Rogue glyph ideas. They are the only rockstars left at Blizz HQ.
Better, delete outlaw and give us back pre-cata combat.
I want to play combat daggers in shadowlands with OG blade flurry. I’ll even enjoy OG killing spree because with original blade flurry that means crushing pet classes is comically easy. Back when sinister strike, backstab and eviscerate did actual damage and made kids cry.
Also want the tbc pvp gloves bonus for deadly throw, because reasons, and while we’re at it lets also have the tbc or wrath versions of sub and assassination.
He’ll I’ll take the whole OG talent tree system back and all the glyphs. We don’t need recuperate, we only need massive burst and top tier DPS. That’s what we need, and blizzard should provide this to us because IT IS OUR CLASS FANTASY!
Well, at least I know TBC will fix it, Blizzard if you guys are reading this and I really doubt they do read the rogue forum, then please give us out class back, this modern era WoW is no good at all when we can’t play a real rogue.
Would be nice if they reintroduced it as an execute ability, a real deadly throw
This please. Pirate theme is horrible!
Even better.
Another finisher lost because the devs have a vendetta against Rogues having to make choices with finishers.
Damage is not allowed! Only endless build up lol. What it feels like these days anyway… love how my autoattacks hit harder than my builders, feels so fking pathetic.
That is a tuning problem for sure.
Slice can be used to independently tune PvE and PvP so that burst damage and sustained are separate things to a degree.
Simply making slice passively increase % poisons chance on instant or deadly poison would go a long way. Adjusting the haste component of slice up and down can also tune PvE DPS.
This opens a lot of options for independent PvP tuning because most PvP players don’t play even close to 1750 rating, it’s more like 1300 if they’re lucky.
This allows abilities to be tuned to actually feel good like they do in older expansions like tbc wrath and classic where abilities actually feel good.