Class
- Vengeful Bonds
- Chaos Fragments
- Precise Sigils
- Lost in Darkness (only taken as a filler)
- Disrupting Fury
- Swallowed Anger
- Felfire Haste (rarely taken)
Havoc
- Critical Chaos
- Improved Chaos Strike
- Improved Fel Rush
- Dash of Chaos
- Looks can Kill
- Isolated Prey
- Fel Barrage
Vengeance
- Shear Fury
- Roaring Flame
- Retaliation
- Soul Barrier
- Bulk Extraction
- Revel in Pain
- Feast of Souls
- Ruinous Bulwark
The above talents are almost never taken in any situation. I understand the goal is to offer choice and variety to all types of players but these talents are mostly just “dead” by either poor pathing options or simply being undertuned. You could probably argue for others to be added but I tried to look at what is being used by most players in M+ and in Raids.
Talents like Swallowed Anger
, Improved Sigil of Misery
, Disrupting Fury
and Chaos Fragments
should be baked into the main talents. Spending a talent on these feels bad. Precise Sigils
is a complete waste of a talent. You can macro the same functionality for free.