DDOS or DC.... Where is the line drawn in the sand?

Before we flame the post think about it from the outside without emotion.

DC - Outside of the players control. Bad way to go
DDOS - Outside the players control. Bad way to go

Where do we draw the line in the sand?

Now a precedence has been set that we revert DDOS attacks where do we appeal this in the future?

This is nothing to do with Streamers.
Streams are a very very very very very small % of the player base. However, it is relevant to say coincidence die and Blizzard perks up and does something.

What about the next time… When the streamers get tired of HC and move on. (Soda is checked out anyway, there letting friends of streamers into the guild now). Onlyfangs is on the downward which is why there totally irrelevant.

Making precedence out of this DDOS opens pandora’s box surely?

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Well, Blizz knows the difference. Obviously people will spam requests every time they die now, but Blizz will just ignore them until DDOS attacks happen. Which will be a weekly thing, most likely. At least if Onlyfangs continues. If they don’t, there might not be DDOS attacks and his is a moot point anyway.

But it’s going to be completely comical if Onlyfangs continues to play, the attacks continue, and then all these appeals. Constantly, every week, all the time.

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DDoS is an individual or group target attacking. Random DC’s are random. Target != random. That’s the difference

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The line will be drawn by Blizzard : “Did any streamer died during our last DDoS attack” … No. " Well too bad" the plebs aren’t getting a revive".

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Someone said the same thing earlier on the main thread and in case it isn’t obvious getting struck by lightning and getting stabbed by someone are not the same thing even if the result of either is the same, i.e. you die.

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Not everything has to set a precedence. Sometimes actions or decisions are made for small-use cases based on context, emotion, necessity or timing, and aren’t meant to establish concrete rulings for the future.

everything does, whether we intend it to or not. Here’s why:

  1. Decisions Shape Future Expectations – Even if an action isn’t explicitly intended to be a precedent, it can influence how similar situations are handled in the future. Others may cite it as justification.
  2. Consistency Matters – If a decision is made arbitrarily, without considering its broader implications, it can lead to inconsistency, unfairness, or confusion.
  3. Slippery Slope – Allowing an exception or making a particular choice without acknowledging its potential to set a precedent can make it harder to draw the line in future cases.
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Heavy disagree. Saying absolutely everything sets a precedence is far too concrete. Only the Sith deal in absolutes. Lol.

This is the best reply to my question. Well done.

Yes, when DDoS kills people and streamers, they get a revive, but when Blizz themselves kills people, nothing happens. Think of EU servers crashing - repeatedly - from mismanaged SoD updates. But of course we had no streamers die then.

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Trying to stay away from a Streamer bashing here.

More conversation on the difference between a DC and a DDoS.

Both are outside the players control. Why favour one over the other

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For what it’s worth I believe that revives should happen due to any DC or loss of character that resulted from something outside of player control. (Aside from crappy dungeon partners of course). Lol.

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if you get struck by lightning its an act of god, if you get stabbed someone is at fault

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I don’t think that’s too far fetched honestly. If HC is about the player’s skill then any outside forces should be ignored. Won’t happen though but it’s nice to dream of a perfect world where DDoS attackers and trolls (like Platinumtwo) don’t exist… ahh the serenity.

I’ve been lightly following OnlyFangs over the past couple of months but I don’t recall this kind of thing happening in MC. Did I miss something? Why is it suddenly happening now when it could have happened any time in the past two months? If it has only started now and never happened in the past how can you be sure it will become a regular occurrence?

The line in the sand is… the DDoS bit.

What?

There’s no possible way to casually abuse a DDoS to fix the hardcore issue. Lots and lots of other games have gone through the same issue and done similar rollbacks and there simply weren’t long term consequences.

If someone is walking a tightrope a thousand feet in the air and falls, well, that’s just that. Bummer dude.

If some random dude shoots him in the foot as he tries… Well, that’s a whole other thing. No idiot on the planet would think, “Lol deserved.”… I hope.

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Yep. I think you should ignore the correlations between a DDOS and a DC for a minute and just look at this in a vacuum. Players were killed due to a malicious targeted attack on the server, with the sole intent to kill players.

Regardless of who was effected, and of past handlings, should those players be revived?

My answer is, without a doubt.

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And why only now? There’s been DDoS attacks before this one.

A DDOS is a PROLONGED DC. For example I was in a group in SM ARM with 5 people all 42+, myself being a 44 tank. We DC’d all at the same time for 15 minutes after pulling a small pack and the whole group was killed.

A DC usually does not affect an entire group at once and you can get backk into the game momentarily.

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Repeated, targeted attack by a malicious group aimed at a particular group or guild. That’s where Blizzard has drawn the line.

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