Dawnbreaker needs to be looked into before reset

Couple of bugs reported today

1 - The ship does not appear when I want to get into it. If you do get into it - you fall and die.

2 - The spider shows up and attacks and then Steelstrike calls it out.

3 Likes

I haven’t seen any of these bugs thus far and I’ve ran about 30~ or so heroics.

The bugs I’m seeing are in old content, and boy are there a lot… BfA is a mess.

just logged it in. so it did happen

There is a whole host of bugs in this place. Boats not spawning, people falling though the spider ships, ground effects not being usable on ships because they fly away.

This place is gonna be a key killer if they don’t squash some of these.

2 Likes

Oh I’m sure… There’s no more quality to Blizzard. When they released the final quest to unlock Earthen people could barely get it completed.

It’s kind of… Sad, actually.

Nah TEHY WILL DO IT LIVE

*Insert meme pic here

Really dont want to get into this dungeon with bug and dps failing.

This has happened to me more than once. Hopefully they fix this bug.

Little bit annoying as a BM hunter. Have to land right on top of the first boss, or pets can’t path to her.

1 Like

Dismiss your pet and call them out again this seems to fix a lot pathing issues

That is unacceptable in keys. lmao

1 Like

The bugs I’ve observed so far:

  1. No ship at beginning.

  2. When you fly back to ship after second boss, if you land a bit weirdly you can get stuck inside the ship. In heroics that’s solved by teleport out/in but in M0/+ they will have to be summoned out (if possible).

1 Like

This is going to cook tomorrow.

Today i had a dps just fall off the ship to death and he insta left lmao

Little bit of an issue to have to be doing that in the middle of combat.

Eh I luckily have had none of that happen to me in Dawnbreaker. Although one player in a group said they were out of the darkness explosion on the first boss but still got hit.

Agreed. I was on it last night and it felt a little sputtery.

Yep I’ve had both of these.

I mean - Dawn of the Infinite had a bug were occasionally Chromie wouldn’t start the RP required to move onto the final boss in Rise. That never really got addressed. Really fun playing that dungeon and failing the timer to the RNG Chromie boss.

I wish they would change the second boss as well. People are stupid and just divebomb him, or worse, divebomb him after killing one minion, while the rest of us dived on a second minion.
I get they’re probably wanting to set up a mythic achievement challenge. But it just results in people being really stupid.