I was pretty excited for the darkmoon arcade as a way to get more darkmoon fair tickets from new games… And the games are pretty cool (Hex sweeper!!) but you don’t get anything for doing them. No tickets, no achieves… nothin. So like… What’s the point? Are prizes coming later?
The novelty of “oooh classic games now in wow!” wears off real fast without there being anything to work for.
I dunno, what reward did you get for playing an arcade game? Flashing lights and a “you won, clever person” sort of sign at the end was about it as I recall. You played for fun ultimately.
I’ll check it out and see but perhaps that was all they intended, for the funz and carnival atmosphere.
This is probably another one of Blizz’s “psychology” experiments to see how many players are willing to do content without getting anything, even DMF tickets or achieves, as a reward.
I would imagine if it is successful, this could lead to other new content being added that provides no rewards, either. Makes me wonder if I should try this stuff out or not.
Does seem a bit odd there’s not a daily or at least an award for finishing the max rank. But the hex game was a lot of fun except the b.s. final level which is a guessing game.
I managed to beat all the levels on all of them except for Bull-E.
Bull-E… I don’t know how far that goes. I solved extremely far into it though, I mean to the point where the entire screen was basically a gigantic, saturated mess of nodes and tangled threads. It gets absolutely insane, where you’re breaking down the puzzles into like 40 different miniature shapes inside of a giant circle, and it takes you quite a while just to figure out where the thread from one node goes to. It would take me 20 min just to solve one of those.
After getting through about four of those totally insane levels, I ran out of time and had to leave for the computer and do some real world stuff.
I would’ve liked to have gotten to the end of that Bull-E stuff, not sure I’ll ever do that again though, because for some god awful reason they decided that you have to start over at the beginning if you quit at any point. I really can’t see why they selected THAT particular game as the “start over from the beginning if you ever lose” one. It’s obnoxious.
I’d actually enjoy it going through the rest of the levels on Bull-E, even without prizes, if they had just let us start from the level we ended on.
There was no prize associated with beating any of the others. Though I was curious if I had gotten to the end of Bull-E if there’d be some hidden feat of strength or something for beating all the arcade games to the end. Most fun one was definitely mine sweeper.
I didn’t mention Minesweeper, you might want to check who did. Don’t even know what it is.
Who is this “we” you speak of? How about not generalising quite so much. I play for fun, and me personally I find fun in many gaming aspects. If you play for reward, that’s fine - go play something in the game that gives a tangible reward.
It’s that type of attitude that has turned this game into a grindfest of working for pixels with a minimum of pleasure involved. I’d far rather play something with no reward that gives me pleasure than grind endlessly for something that is ultimately ephemeral.
Ought to atleast be achievements for it. If not outright giving you prize tickets…
I do seem to recall the blue post stipulating no rewards.
A very curious decision regardless. Nearly every activity in wow has a possible reward including achievement rewards specifically in DMF. Would nice to hear why they very purposefully didnt include them for this. Overall, a disappointment considering the rate of activities added to to DMF and holidays.