Damage Type selection

So I would love to see a talent that allows us to select the damage that our ranged weapons do. Frost, Fire, Nature(lighting), Void, Light. Give us a talent where we could select this and change the color of our ranged shots to match what we chose.

With the damage we choose is what happens to our targets like Frost what ever you shoot is slowed in movement and attack speed, if you chose fire then it ignites the target and so forth.

For a brief period, we had an ability where we get to choose from nature, fire and ice; all with different effects.

I missed that.

It was called

Exotic Munitions Requires Hunter

| Allows you to modify your ranged weapon to use exotic munitions:

Incendiary Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (2.8392% of Attack Power)% additional Fire damage to all enemies within 8 yards of the initial target.

Poisoned Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (6.02784% of Attack Power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.

Frozen Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (2.028% of Attack Power)% additional Frost damage and reduces the target’s movement speed by 30% for 4 sec.

Only one exotic munition can be active at one time.
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I thought so but I couldn’t remember. Imo this should be a talent in the hunter tree its self and not a spec tree. Allow us to be unique in a way. A visual change and new sounds also with us being able to select our dmg type would make the class more unique and fun. But that is just my opinion