Damage Scaling Bug In Pre-Patch

Forgive me if this has been mentioned already everyone. I went to bed last night at around 12:30AM EDT after attempting to play some Mists Remix on prepatch.

To put it simply, something is messed up with scaling. I was getting 3 shotted by Sauroks my level in the Krasarang Wilds. My timerunner cloak is maxed out and I’m doing significantly less damage than before the prepatch too. Questing was pretty much impossible, with me dying to overworld trash mobs. Almost feels like my damage and health has been swapped with whatever I was fighting.

With this current scaling, Herioc dungeons would be impossible. Something seems to have broken.

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