Damage has to be high because healing on dps is too high

You’re overlooking the asymmetry between living and dying. A healer that keeps themselves alive is still getting pummeled endlessly until the DPS decides they don’t want to do that anymore. A DPS that kills their target makes that target go away immediately.

This is very important.

If a healer can’t do anything while being attacked other than keep themselves alive, they serve no purpose.

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