Dagger Warrior DPS: PvE viable?

It’s a heck of lot more enjoyable than waiting 3+ seconds for a weapon swing that may only miss, haha. I decided to go dagger and shield for leveling and have been burning things down with rapid-fire Heroic Strike spam. I can only imagine that it gets even faster with more points invested into Fury. Is it viable to stick to this playstyle (and eventually dual-wield daggers), or should I drop it early on in favour of another build? Thanks.

Doesn’t sound bad considering piss poor dps warrior tanks do, generating rage is all that is needed not damage I would like to hear why attack speed isn’t viable

Dagger isn’t a bad offhand weapon for DW Fury. I used to use one for a long time in TBC until I got a better weapon for my offhand. You definitely want a slower heavy hitting for your main hand though.

Y’all know daggers are amazing for tanking because it generates rage faster. This is common knowledge that tanks want speed not dmg. =P

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Big part of fast weapons is being able to dump rage in a raid setting with heroic strikes as often as possible. If you’re MTing a 40 man you’ll have a lot of rage to dump

Yup yup. Anything under 2.0 speed is great for tanking. I’d say hunt a balance around 1.5 or so, unless you can get your hands on a fancy orange sword lol

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Dps is the most important stat on your weapons…

Speed can affect things but isnt as big a deal for most things.

I have been enjoying DW leveling and when I got my whirlwind axe I just kept waiting to run cath to get my SM quest dagger so I could go back to DW…

I usually stick with battle stance since I am not sure the 3% crit is worth the 10% damage taken.

Also slow weapon speed only matters for a few abilities, whirlwind, mortal strike, and overpower.

So if you are running Fury in battle stance a slow weapon is not that important for your MH.

Conversely faster weapon speed is nice for tanking but till you are in a rage heavy situation where you can spam sunders on gcd and still cast heroic strike its a very minor improvement.

Dagger offhand is fine. Dagger mainhand… not so much.

Bloodthirst isnt based on weapon damage though…

Whirlwind, Overpower and Mortal Strike are the instant attacks based on weapon damage.

In offhand, sure

MH dagger is a very bad idea as most abilities are based on your weapon damage, and daggers rank amongst the lowest in that regard

Not for warrior they are not…

Also if you are running DW you want to run unbridled wrath which is improved by faster weapons.

While leveling the only ability you have that uses weapon damage as an instant attack is overpower till you hit 36 and get whirlwind.

If you are running arms you would also get MS at 40 but not sure why you would run DW arms…

Weapon overpower is a pretty solid chunk of warrior DPS when leveling. Also if you’re specced arms you’ll be bleeding for weapon damage on crits.

That said, I’m doing the 2h leveling route in a duo and I’m not 100% convinced it is better than DW fury. I don’t remember having this hard of a time when I leveled my first warrior in patch 1.3ish…maybe it’s mental though since a few misses can be EXTREMELY disheartening when you have a 3.5 to 3.8 speed weapon.

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Why would you level DW arms?

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Nowhere in the post does it say I level DW arms.

You said if you spec arms your bleed damage is based on weapon damage…

It also wasn’t directed at you more of a general question.

If you want to play DW you should be going Fury cause its talents work well with DW.

I would actually be interested in seeing some more actual numbers and testing of this… frankly it sounds like lots of folks talking about assumptions but seeing the rage generation and threat numbers behind a test of this might be helpful…

Just Google it, the theorycrafting has been around for 15 years.

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Will fast dagger proc more overpowers? If this is the case, can you macro switch to a big 2H and then switch back?

Unless I’m mistaken if you’re main tanking a run through MC you’ll be spamming sunder armor not heroic strike.

That being said heroic strike (along with almost all warrior abilities) is based off weapon damage, slower attacks cause your abilities that are instant cast (don’t have to wait till your next swing) hit that much harder. A dagger main hand is about as bad as it gets because the top end damage is so low.

Not to mention rage generation from your attacks is based off the damage you do, not the quickness you hit. I.e. a 3.0 attack speed weapon will generate 3 times as much rage per hit as a 1.0 weapon. So the idea that daggers would give more rage is just flawed. You will undoubtedly see new rage building more quickly because your hits are landing quicker, but the amount of each gain will be much lower than if your main hand weapon was slower.

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This is something people used to do, especially in PvP. They didn’t use daggers, but if they were fury they’d have their normal dual wield weapons and they’d macro a weapon swap for proc type abilities like overpower.