Cyberpunk 2077 What went wrong!

I tried playing Cyberpunk 2077. No matter how hard I tried to force myself to like it. I just
couldn’t. Upon release the game was a hot mess. Ok so they released some fixes. I just
tried to play the game again but besides the technical problems, I just feel that there is
something fundamentally wrong generally speaking that I have a hard time pinning down.

If you have played this game would you give your opinion as to what you think the underlying problems are. Why does this game make me feel uneasy. It’s the only game I have felt this way about.

I have over 200 hours in the game from the first two weeks alone.
Finished it a couple of times, different endings.

What went wrong was that CDPR overpromised and went EA, Activision-blizzard on our rears to far more lethal degrees.

CDPR sold a lot of promises, and hyped the game up with features that never saw the light of day in the final release, and never came into existence in the following free patches. In september we will finally see an actual feature come into play - a risk that comes with adding too many cyberwares, which won’t be quite the same as cyberpsychosis, but it is one way to emulate some sort of consequence that the universe have.

Anyway, CDPR hyped the game up with false promises. That along with the stellar reputation they have gathered with the witcher series, created the heavy crapstorm that we saw.

Good reputation is difficult to build, but oh so easily destroyed, especially when your good reputation has cemented you as competent and trustworthy developers… and then you take that trust, and in CDPRs case it was intentionally so, and smashes it.

CDPR did not just develope a “bad” game. That is more easily forgiven. They outright lied to their customers for the sake of profit. Just look at the console versions. Setting aside the various features they promised through their gameplay trailers, they also said that the game was ready for the consoles.

Yeah… right.

At the end, I think what really went wrong was that the executives did not listen to their developers. Because if I remember correctly, the devs did warn the executives that the game was not ready, and the executives only pushing the release date back with a month at a time did more harm than it did good.

First push back should have been a year. Yes, it would also create a crapstorm, but not to the same extend as pushing it back two months, then another two months, then another one month.

I played it years after release and didn’t have any problems. I thought it was a pretty good game but didn’t really come close to living up to the hype. Which is the real lesson here. You hyped it up to a level it could never reach.

When the last of us came out people hyped it as the game of the generation, pinnacle of gaming, best game they’ve ever played. That was a generation that featured Halo 3, RDR, Batman Arkham, GTA IV and V, Mario Galaxy 1 and 2, and masterpiece after masterpiece. I bought that game based off that level of hype and found it to be one of the most disappointing games I’ve ever played.

That being said cyberpunk’s going to be getting a pretty significant overhaul when phantom liberty comes out. I’d wait for that to try it again if I were you.

Difference in Cyberpunk’s hype machine though, is that the fans hyped it up on the basis of what the CDPR promised which never saw the light of day.

CDPR promotional team went overboard with the promises of the game. That or the developing team were too arrogant after the success of Witcher 3… who knows.

But in this instance, the hype was not to be blamed on the players.

Yesterday I tried going back to playing cyberunk 2077 on my ps4. Just to see if the game was finally fixed now. I got into a vehicle and was driving to a mission destination when the ground disappeared, me and the vehicle fell through the landscape to “game over”,
this is so sad since this game had enormous potential.

Unfortunately if you don’t have a good PC/PS5/SeriesX, you aren’t going to have a good experience with this game.