Curses and Hexes

I feel like Shaman should have curses and hexes.

*actually they should have abilities like “Roll the Bones”. Voodoo type abilities

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Interestingly shamans have hex which is indeed a curse.

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Interestingly, it’s not quite what I’m talking about. Thanks, though, Captain Obvious! :neutral_face:

How do I get that title?

You asked about hexes and they pointed out a hex… not sure what youre going on about there. Also, how is RTB a “voodoo” ability? It’s theme is just rolling dice. Pure RNG.

I think they’re talking about using bones for divination. It’s one of those stereotypical witch doctor things that I have no idea if they actually do.

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Is it? I thought hex was magic

Curse

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“Ste- awe from de voodoo, mon”

Although I think it would fit the lore of this witch doctor-like shaman, when I think of curses I imagine things like Diablo 2 Necromancer, Xul in Heroes of the Storm, Witch Doctors in D3, and I don’t think any of these curses would fit the current shaman playstyles.

Maybe for another expac but i really would like more racial/class identity.

Dwarven wildhammer shaman are very different than echo isles troll shaman

Mag’har frostwolf shaman are prob the most iconic shaman there is

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Yeah, that’s kinda where I was going with the whole thing. Just controlling the elements like fire, frost, water, and earth is very generic and not class exclusive. Adding flavor with voodoo type shaman or whatever would really do a lot for the class, imo.