I’ll put my thoughts on paladins here;
Class tree: needs severe work. Choice is lacking, we can literally pick up all 3 capstones. Blizz announced that the class tree’s should not effect dps, yet there is allot of dps talents in the tree. We should be seeing talents effecting our support skills (which is what a paladin is all about) If you compare it to the monk class tree, it’s like looking at an orange and a apple here.
Holy: I never played holy, and probably never will, while it is closer to what a paladin should be, I never liked the idea of a guy in plate armor standing in the back waving his hands. Some of the spec is close ranged which is a good start, but they back-tracked on it and made a mess of the tree as far as I know.
Prot: The idea of the ability of the only tank in the game that can still use the avoidance table makes me happy. Although I haven’t played it since tbc, it seems much of the fundimentals is still there with extra toys to play with, and I may try it again in the future. The only thing I dislike about today’s tanks though is having to keep a maintenence buff up to live in content, thus adding some stress. Prot’s version is SoTR, which is easy to keep up with high haste fortunately. Templar’s spec does threaten it how ever.
Ret: It’s hard to call them paladins these days. Most of the kit is becoming ranged. We are plate users, while having some ranged finish them off attacks is fine (judgement/hammer of wrath) going to 80%+ of our dps kit being ranged we are dangerously coming close to being a ranged dps, and that is not a paladin thing. Choices in our tree is lacking, we are almost forced to take FR, an ability that in the past had been a choice to pick up. Our tree is so small, that we can actively pick up close to 80% of our final talents, which is not a good sign. 2 of our final capstones are boring, the other 1 is fun but was previously not a capstone, nor should it became one, and the other is another dps CD with a choice of do damage later after the debuff, and the other being yet another modifier to our finishers.
Paladins needs help, we need our theme as holy warriors back in ret, our class tree is weak. But despite that it can be fun to play. But we have lost our title “Easy class to play, hard to master” A while ago.