I’ll start with what I like, but it is all overshadowed by the broken nonviable damage, as I main BM, forced to switch to MM, and it is still mediocre.
I don’t mind survival being a melee spec, I like having that option, have played it a few times, and honestly it’s cool to have both options, although I would prefer to have it as a 4th option.
Marksmen is ok, I like having the option to not use a pet (because broken pet AI is aggravating AF). The rotation is engaging enough to not be boring. The AOE being capped at 5 targets is a mind-mindbogglingly dumb decision. Why on earth would that be there??? Because if it wasn’t then they might do as much aoe on large packs at Ret, Warlocks, Mages, Demon Hunters, etc? Is that the reason? Why is this spec is discount, trash version of warlock, worse in every way?
I LOVE how BM plays. I love that every global is a decision that I have to make: “Do I have enough time to fit this KC in before my frenzy stacks fall off?”, “Do I have enough focus to fit this cobra in considering it’s only going to give me a 0.5s reduction in my KC, or should I save the focus.” etc. I don’t even mind having to micro-manage my frenzy stacks to maintain max uptime by refreshing it 0.5s before it falls off and managing all my GCD’s to make sure that happens. – don’t cast anything when frenzy is within 1.8s of expiring. I find all these things make it a very fun and engaging rotation, and I love being able to move around without penalty (although on other classes, or MM spec, being able to figure out how to move and maximize dps is also fun and engaging). The pet AI is the worst, pets getting stuck as often as they do is really inexcusable this late into the lifespan of WoW.
All these things don’t mean crap though, because BM is unplayable and MM should be replaced by warlocks. The useless damage is a worse kind of inexcusable than the pet AI.
I could deal with dumb pet travel time when switching targets, I could deal with not having burst AOE, I could deal with not having a DPS cooldown which nukes stuff like other classes have. I could even deal with pets getting stuck (although it’s a real stretch). The PVP overnerf is really hard to deal with, but I was hanging in there.
What I can’t deal with is that BM damage is unplayable in mythic raiding.