This comes from the point of view of my small, small corner of the world. There is a giant gap between the basically ignored patch of 12.2, and the absolute monster of a hype train of WoW Forever. Personally I think it speaks to the quality shown by the two different branches of development.
The TL:DR for Retail is this -
- Stop using JIRA to set timelines. JIRA is a mediocre ticket system. Not a production pipeline.
- Go back to a normal release pacing. This rapid fire content drop non-sense has been VERY poorly received because there is no QA to it
- Re-Hire a proper QA and Support Team. This is probably the single most important thing that could be done for retail to help preserve the life of it.
- Slow down your story pacing and develop your story more.
- Actually listen to your playerbase rather than give the tired “We hear you and we are listening” line every video.
- Give NE Paladins Silver holy Light. This is extremely significant for lore reasons.
- Stop making 47 currencies for players to juggle. Nobody wants as many stupid currencies as we have now.
- Pull away from the absolute emphasis on being max level as fast as you can be because “OMG I MIGHT FALL BEHIND”
I think Midnight, which I have often seen compared to Shadowlands in terms of quality and reception, has suffered from one or more of the items on this list. The story, Attack on Sunwell and Reunification of the Elves, was solved in 3 months. This was literally an entire xpack worth of a story that could have covered the globe with void assaults and such. Solved in 3 months. Just done.
Content drop pacing would be tolerable if every content drop didnt add more bugs while undoing what little fixes we got for the last patch before it. And to be blunt - Who actually cared about Sporefall, the other two planets that were reused assets, and Kith’ix? Hell Kith’ix showcased how out of touch Blizzard is by lining Liadrin up to be the first Undead Paladin. If she isnt, then what an absolute waste of a character to die from literally “Trying too hard…ish.”
Also the use of JIRA as your pipeline has created issues for yourselves. This has lead to some backwards content drops that are out of sync with the game (Bugs invading Hollowfall in TWW. Harandar being pushed back silently because it wasnt done. The recent questline with the Kith’ix patch where you go discover troll ruins with snake teasers… AFTER we are done with Ula’tek). This was supposed to be the trio of xpacks that were “Better because we could plan them out better”. Absolutely not hitting that goal.
If you are going to take the notion of “This is the xpack/story to wrap up the last X years of Insert Game” from FFXIV then please also steal their questing and story pacing philosophy. You already lock people out of Season 1 now at the start of the xpack, so make proper use of that time.
Also figure out a way to reduce the rat race. The reason people speed run your story is because “OMG I AM GONNA FALL BEHIND!”, and some players just accept that fate and dont do content. Which is unfortunate for them because barring Midnight S0 and S1, WoW PvE has some of the most banger dungeon and raid drops. The quality difference of the lesser Crown of Cosmos vs the good stuff we got in the Ula’tek raid is staggering. Night and Day.
Above any other point I will make, WoW needs a proper QA and Support teams again. It really does. Your patches are broken and bad. The community is arguably the worst its been to pug in. There are no quality controls or ToS enforcement. Your system basically relies on an easily abusable mass report system. Like… FIX. THIS.