I expect that M+ will be made progressively easier throughout the season.
I think itâs fine for now - but as players get to the ilvl 619 cap, I am curious what will change.
As it stands, +9s and Mythic Raiding is flat out not accessible to anyone who doesnât play this game professionally (or those who are good enough to)⌠and BiS ilvl 619 gear isnât going to make it so (much less anything worse). In 1-2 months, whatâs going to keep people around for the other 1-2 months before season 2 starts?
Nah. Players just need to come to terms with the fact that theyâre bad. Itâs always easier to look externally and complain that the content is too hard.
Would you be happy if they nerfed the difficulty of m+ as you outlined but then put in an even higher ilvl tier beyond the mythic track for players who can complete higher keys?
Just delete Challengerâs Peril, it literally killing pugs atm
I donât wanna join a M+ team or guild just to do M+ lol
Iâve always done pugs and this season itâs been a nightmare to pug because any wipe and people already quits and the key is bricked zzzzzz
I think Mythic+ was killed kind of at all levels.
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Challengerâs peril does suck and creates a toxic environment where people leave if you have 1 wipe sure. People are not having a good time at this level and player retention will suffer.
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Xalâatathâs Guile is also a kind of HUGE step up from an 11 as well. Currently it kind of feels like the end of challenging yourself. When I finish out these 11âs I feel like thatâs it for awhile. Player retention will suffer.
These are both just huge walls randomly inserted into the difficulty curve in different places.
Mythic+ in every way feels worse than Dragonflight.
Then make more content that has meaningful rewards outside of Dungeons/Raids⌠its why Delve is highly regarded at the moment, but thereâs no way to reliably grind it.
It will. Weâre just hoping for Blizzard to do it not so we donât waste the next month with stalled character progression. And ideally, from a financial standpoint from there, before the subscriptions numbers dip instead of as a response to it.
All you need to do is wait for more weeks to upgrade your gears to 619.
This is spot on. I am also at all 11 and currently no pug accepts me at 12+ . But there isnt anything else for me to do since i already timed everything else before.
What am i supposed to do ? Is this the end in m+ for me? Or run my own keys? Still the jump from 11 to 12 is so big and steep that even my own key has a miniscule chance to get timed. I need to put volume into 12 to learn and optimise but that aint happening due to pugs just not inviting anyone.
M+ has gone from a seasonal activity to do all 11 and unsub due to impossible to progress.
If you just want ksm thatâs straight 7âs or something even lower. Wtf do you need gilded crests for? Most of us end up getting ksm well before we do our first gilded craft⌠so your suggestions make no sense in regards to your goals. Ksm is the participation trophy of wow⌠you donât need too of the line gear to get your âalso ranâ accolade.
Have you ever wondered if maybe blizz wasnât catering to the top 3% and maybe itâs just that after we take the ppl who never reach 80, the gold spammers, and the ppl simply not interested in even trying group content out of the analytics⌠youâre simply in the bottom 3% of ppl who actually do the activity youâre trying to do and the rest of us are fine with the difficulty?
What raiders actually complain about is the raids being tuned around max M+ gear.
Separate dungeons & raids (like they do with PvP) and M+ can drop whatever you want, as far as Iâm concerned.
The core problem, though, is that raid loot is absolute garbage.
The participation trophy of wow that over 85% of the community wonât even get. You guys do not realize the absolute levels of gameplay happening right now. Even if youâre in the top 5%, or the top 1%, or even the top 0.1%, the top 0.01% and the top 0.001% laugh at you, and you are nothing compared to them (at least in their eyes). You should have been on the beta with them for over a month as well, what were you doing, play the live version that actually counts instead???
How much do you sell carries for out of curiosity?
I donât.
I donât even pug.
The only reason I even play WoW is to play with my friends.
That must be nice. My friends are quitting the game en masse per week and the guilds Iâm in canât fill raids anymore because people canât time their keys outside of raid so they just quit. And that is why Iâm here.
I had a ton of friends quit the game in BfA and Shadowlands, because Blizzardâs insistence on designing the entire game around M+ meant that raiding 3 nights a week turned into 3 nights a week of raiding, plus another 3 nights of M+ just so you could raid.
Thatâs a part-time job.
To hell with M+.
Obviously their whole goal is to get people to stop playing Mythic+
i whole heartedly agree. There are too many gear tracks. Both mythic and one of the earlier gear tracks needs to removed, maybe explorer. Mythic raid/10+ keys need to start dropping cosmetics/mounts as rewards.
Its not about being bad, its about feeling bad having to grind so hard for such tiny gains⌠Ive grinded my way to 3500 in bfa, and around 3200+ clearing 26+ in df, and it just feels so bad right now. Historically it has felt like a gradual climb, always gaining gear until you get to 20 keys, at which point you only get 1 gear gain per week (unless you raid) and that felt great⌠Right now, it feels like iâm already on 20 keys, at 7-8 keysâŚ
And I have a feeling that at 10 keys, its going to feel even worse given that itâll be both tyran and fort, with basically all hero gear since I dont raid, and Iâll be unlocking Myth gear for the first time⌠that is horrible design.
I would be willing to bet just about anything that the majority of the player base agrees.
Only ones that will think otherwise are top 8%, elitist wannabeâs that arenât actually elite ergo not top 8%, and maybe some of the lower % that just dont care, oh and raiders because raiding actually feels on par with how itâs always felt, if not easier.