I think that many players and raiders are not aware of this, but Crucible of Storms and its achievements are already coming to an end in the next couple weeks with 8.2.
With that in mind, I know that many people donât care about it, while others agree/disagree with this decision. But Iâm not here to create some sort of poll. Iâm here to talk about the design philosophy behind raiding, the overall timeframe, and tuning.
Itâs going to be a long read, so if itâs not your kind of thing, you can spare your time.
Without further ado, letâs get started.
CONS
1. Gearing from Eternal Palace may devalue Crucible of Storms Achievements
Itâs not really true!
Crucible of Storms was tuned very tight, even for World First Guilds with 417+ average item level and using the most optimized composition they were able to make. Just to give you some perspective, those same World First guilds killed Mythic Jaina with 406+ average item level!
Thatâs more than 10 item level of difference for one raid that is supposed to be the following part of Battle of Dazarâalor raid progression. Also, we shouldnât forget that Mythic Battle of Dazarâalor only offers 415 item level gear! So in order to progress through Crucible of Storms, you actually need MORE GEAR than youâre able to get. I canât remember now one single raid that had this disparity with nearly no item level upgrades and that also lasted for less than three months.
2. Gear from Eternal Palace is way too high compared to Crucible of Storms
Thatâs also untrue if we take into account Trial of Valor and Nighthold.
Trial of Valor is the Legion version of Crucible of Storms, one raid that had very tight tuned bosses in its launch, and came halfway of Emerald Nightmare lifetime.
Itâs important to talk about Trial of Valor because it was released between Emerald Nightmare and Nighthold, and the achievements from Trial of Valor were available during the whole lifetime of Nighthold. Thatâs right, Trial of Valor achievements were available under both the Emerald Nightmare and the Nighthold Season!
Now letâs see how were the item level back then, and how theyâre right now.
Mythic Emerald Nightmare: 885
Mythic Trial of Valor: 890
Mythic Nighthold: 905
Mythic Battle of Dazarâalor: 415
Mythic Crucible of Storms: 425
Mythic Eternal Palace: 445
So, hereâs the math, from Trial of Valor to Nighthold players had 15 item level increase while from Crucible of Storms to Eternal Palace weâre going to get 20 item level increase, itâs nearly the same scenario especially if take into account that Trial of Valor received way more nerfs than Crucible of Storms and still lasted more than twice as long.
3. Rise of Azshara Essences will make things too easy
Thatâs also not true either because Nighthold also added their âEssencesâ:
- Tier Set Bonuses, Emerald Nightmare/Trial of Valor hadnât any tier sets available;
- New Legendaries;
- New Artifact Traits when 7.2 was launched two months prior to Tomb of Sargeras release;
- World Bosses with 900 item level gear in Broken Shore, also two months prior to Tomb of Sargeras release;
If we think about all those things that came over Trial of Valor lifespan, itâs fair to say if they were not equal to Essences they were probably more powerful, and none of those things removed Trial of Valor Achievements.
PROS
1. The lifetime of Crucible of Storms
Currently, Crucible of Storms is going to be the shortest raid ever made, since Ahead of the Curve and Cutting Edge introduction back in Mists of Pandaria.
We havenât even reached two months yet!
The shortest Mythic Raid prior to Crucible of Storms was Terrace of Endless Spring with 104 days! Three months and a half of lifetime!
104 DAYS NOT TAKING INTO ACCOUNT THE FIRST NORMAL WEEK!
Lifetime of Raids since Mists of Pandaria Release
Raid | Days Available | |
---|---|---|
Moguâshan Vaults | 153 | |
Heart of Fear | 125 | |
Terrace of Endless Spring | 111 | |
Throne of Thunder | 188 | |
Siege of Orgrimmar | 398 | |
Highmaul | 202 | |
Blackrock Foundry | 139 | |
Hellfire Citadel | 392 | |
Emerald Nightmare | 119 | |
Trial of Valor | 223 | |
Nighthold | 153 | |
Tomb of Sargeras | 161 | |
Antorus the Burning Throne | 230 | |
Uldir | 139 |
*Including the first Normal/Heroic Week!
**Not Including Battle of Dazarâalor and Crucible of Storms since itâs not finished!
2. Crucible of Storms achievements can be removed in 8.2.5 instead. More content available for 8.2
I mean, Crucible of Storms came one month AFTER 8.1.5 was released. Why not allow this raid to have at least a full patch worth of time like every single raid had since the game release?
Closing it in 8.2.5 would also remove the item level gap between Crucible of Storms and Eternal Palace since most guild will be still progressing through Heroic/Mythic Eternal Palace and will be sitting below 445 item level.
This way Crucible of Storm would still remain as a challenge and also would give 8.2 more content to do since Eternal Palace has only 8 bosses and will probably last for a long time before the next raid.
3. Alliance Crucible of Storms Hall of Fame can be finished
While the Horde Hall of Fame is about to finish, only two spots are still available for Horde guilds, the Alliance Hall of Fame is still on its beginning, with only 12 guilds on it. With that in mind, how we should take the game rules seriously if they are not going to be followed going forward?
I mean, the Hall of Fame is meant to be given to the first one hundred guilds from Horde and the first one hundred from Alliance. Not one hundred of one faction and only fifty of another. Closing it so soon, and not allowing Alliance players to fill their leaderboard is completely unfair, feels like Blizzard donât even care about the Alliance community anymore.
This kind of thing would make even more players leave the Alliance, since they already have a small raiding community thatâs struggling to survive, and are not even allowed to finish their own Hall of Fame.
FINAL THOUGHTS
Crucible of Storms was really tight in difficult since the World First race, most guilds are still struggling there even to get past Restless Cabal, the very first boss of the instance.
The raid has almost no item upgrades, we donât have an item level path to follow in order to overcome the bosses like every previous raid of the game, thatâs why the guild rankings are barely moving.
Iâve been checking the rankings almost every day and Iâve been seeing numbers like ~1,6 Uuânat kills for each day since Crucible of Storms was released.
Itâs also important to point out the overall length of the encounters and pull count. Right now both encounters have track records of nearly ten minutes for Restless Cabal and over ten minutes for Uuânat, thatâs INSANE, especially if we take into account the overall pull count of ~200 for Restless Cabal and ~400 for Uuânat, to bring these numbers into perspective, weâre talking about over 50 hours worth of progress for Crucible of Storms alone.
This is insane considering that most guilds are still farming Battle of Dazarâalor for appropriate gear for main characters and alts of needed classes to overcome the bosses in Crucible of Storms.
But thereâs more, even Trial of Valor, that was the Legion version of Crucible of Storms AND lasted through all of Nightholdâs lifetime, received a wave of HEAVY NERFS ONE MONTH prior to Nighthold release!
Something that still didnât happen to Crucible of Storms, even when this raid is planned to be available for less than THREE MONTHS!
This whole thing is really sad for me. Iâve been doing tries with my guild there, but itâs really soul-crushing. Weâre losing members every week, weâve to come back to Battle of Dazarâalor also every week, and the most guilds that Iâve spoken with are dealing with this same drama. As 8.2 patch gets closer and closer every day our hopes fade away and people start to wonderâŚ
Why this is happening:? Is this going to happen again?
Why Blizzard released one Raid so late and are removing it so soon?
I think this is probably the kind of thing that makes fewer and fewer players join the Mythic raiding community nowadays.
Thanks for reading!