Crucible LFR - One of the Worst PVE Experiences I've Had

Just finished Crucible of Storms in LFR.

Let me start by saying the final quest in the chain was a whole lot of nothing.
No dialog, no cutscene, just some gold(less than my repair bill!) and AP.

I joined an in-progress run, but was still at the first boss with a stack of determination already. We wiped because one of the tanks wouldn’t move the boss, even after multiple requests and pleas. Then we waited 5min for another tank. We almost wiped again because one of the DPS decided to try and “tank” the ranged boss, again not moving it despite everyone whispering and asking in chat. Luckily the tanks were able to eventually drag the boss far enough to avoid a wipe despite the DPS players best efforts.

Second and final boss. Wipe 1 - nobody knew what was going on.
Wipe 2 - people were using the items randomly, causing many problems and another wipe .
Wipe 3 - Someone wiped 5 dps early in the fight using crown during the AOE beams then someone used Trident and pop goes the raid.
Wipe 4 - 2 people used items during the AOE beams, Crown and Void. GG no healing during massive AOE, quick wipe.
Wipe 5 - Someone kept popping crown in Phase 3.
Got the boss down on pull 6 with 5 stacks and half the raid dead.

Why, in LFR, would you put so much power in the hands of the DPS???
Also the whole thing was anti-climactic after doing the Knaifu quests leading up to the opening of the raid.

I don’t think I’ll even bother to wrap up the quest on any other characters after that mess.
If I’m being honest it’s just par for the course that is BFA. Big build up leading into an unfinished mess.

I’m sure it’s better in an organized group from a gameplay perspective, but from a story/quest perspective it really falls flat.

I really don’t know who the target audience for LFR is anymore.
The gear is weaker than solo content.
The fights are harder than Normal due to the auto-queue.

At least during MoP LFR was satisfying. Nice balance of gear, difficulty and length.
Now LFR just feels like beating on a training dummy forever, hoping someone doesn’t click the wrong thing or stand in the wrong spot and wipe the entire group.

TL;DR LFR is in a bad place and CoS is sad, even for a mini-raid.

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In b4 this devolves into the 465,876,347,234,345th “Remove LFR” thread.

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The solution is to not run LFR considering it was made for players who weren’t capable enough to do normal content.

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Anything that requires coordination in LFR is a risky prospect, but I have seen it work. I was in an LFR run a few days ago where we wiped several times, but each time people who knew the mechanics took the time to explain it calmly (again) to everyone else.

Yes, there was some frustration, and yes some people rage quit, but in the end, enough understood what we needed to do that we finally succeeded.

It’s an unfortunate indication of the current state of the community that it was so surprising to me that we managed to down the boss without much of any yelling and screaming, but it does give me some hope that it’s still possible to get along in LFR.

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There’s your problem

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It’s a mistake I won’t repeat, that’s for certain.

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LFR has never been a good PvE experience, nor will it ever be one. It is destined to be a dumpster fire.

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I’ve done the new LFR now on 10 different alts because i gots ta get me mogs (already completed all the mogs for cloth classes). It really hasn’t been that bad aside from the insane queue times on alts that don’t have a tanking or healing spec. It’s still much easier than G’huun in LFR, you just need to communicate a small amount and hopefully your raid lead or a tank knows how to use markers and raid warnings because using those two things seems to make the fights insanely easy.

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Hey, LFR is supposed to provide a taste of “real” raiding. Wiping a few times while figuring the fights out just gives a taste of what world first guilds do when they take a few hundred wipes to figure out mythic!

Okay, that’s a little tongue in cheek, but I really enjoyed it.

About time DPS got to do something relevant to the success of the raid!

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Because the mechanic is to have a ranged DPS tank that boss, unless they gutted it for LFR, which is totally possible, but if they did, it still wouldn’t be wrong for a ranged to do it, it just wouldn’t be -necessary-.

That said, yeah, tank or ranged DPS, still need to move it, and they didn’t.

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Found your mistake. I did normal this week and one shot both bosses

Monday LFR has always been the worst of the worst

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Yeah, as I read about the CoS fights I just thought those will be a nightmare in LFR.

We had someone assigned to it, this other DPS just started taunting and keeping the boss in the wrong spot and ignored all requests to stop taunting or moving the boss.

It was fine on Normal. I need to run LFR so it shows in the armory. Then I’m OUT.

Fair enough, although be aware that someone else getting aggro doesn’t necessarily mean they taunted. There’s a threat buff that the assigned person will end up with by merit of hitting that boss, but if other people are standing next to that person, it can end up on the new person, and they’ll get threat. Ranged Tank should be away from the group.

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Oh no, it was 100% intentional and they were actively taunting sadly. It took the both actual tanks throwing taunts and threat to finally move it.

Normal is the way to go. I one shot both bosses on my priest. And even got the trinket

LFR’s problem isn’t coordination or difficulty- I think it requires more following mechanics.

However- you can’t make LFR fights where all it takes is one or two people intentionally trying to ruin it. Expecting ‘most’ players to be giving an effort in LFR should be a requirement- but expecting ‘ALL’ players to do so is simply unreasonable.

There’s just always one or two- we saw in in LFR -BoD. Think about Opulance if you did enough of it, and how many ‘wipes’ there were because someone decided to reset the boss.

If you have a mechanic in LFR that one person can use to sabotage the raid, it’s going to happen, period.

The fix for this is actually pretty simple.

1- make it so the person using the ‘item’ doesn’t drop it on LFR. That way, you can have the most responsible person pick it up, use it, and continue to use it. It doesn’t really change the way the fight goes, but it at least keeps the user responsible for it.

2- have the bosses trigger the ‘items’ correctly. Yeah, it takes away from the ‘having to move’ the boss part, but that isn’t really the main challenge of the fight, and if you have them say go ‘crown-stone-stone-trident-trident-crown’ the mechanic itself (handling adds/the debuffs and damage) is still able to be ‘challenging’ or at least, LFR challenging.

As is though? Yeah, I’d much sooner do a normal pug than LFR if I really wanted to do this one again (and honestly, I’m on H-second boss and once I get him, hopefully tomorrow, I don’t wanna see this place again- this is one of the most painful raids I’ve done since AQ40).

Heck, I normally do LFR a fair deal on alts- I’m skipping CoS.

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Took me forever to find a group capable of downing the 2nd boss. Basically, best to just never use void stone or trident at all in lfr. Your dps will soak all the puddles and heal the boss anyway and nobody will stand in trident bubble. The real hard part is getting 2 tanks that arent completely brain-dead and will separate adds from boss. Chances are your tanls will be -Ragnaros and -Emerald Dream or some crap.

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