PvP would be fixed if CC durations (including silence) were reduced to 3s MAX.
Most should be interrupts of 1-3 seconds.
CC that can be broken by damage like hex/sheep/fear can be a little longer but only because damage breaks it.
PvP would be fixed if CC durations (including silence) were reduced to 3s MAX.
Most should be interrupts of 1-3 seconds.
CC that can be broken by damage like hex/sheep/fear can be a little longer but only because damage breaks it.