Crossrealm anything is the death of the community

With the introduction of BGs and the Battlegroups… the same hollow feeling I felt while playing retail is back. This effectively will dampen or kill the PvP community on each individual server and replace it with a Battlegroup community. In retail WoW we see BGs rampant with AFKers, report abusers, trash talkers, losers, and quitters. This is the new community now.

A server no longer dictates how they play their games and how they interact with the opposing faction. It’s all a mad dash for objectives and killing people whom you’ll probably never see again. If Blizzard were to rename characters to “Orc Warrior 1” and “Gnome Warlock 3” it wouldn’t be any different.

This killed the community experience each server had. Remove battlegroups entirely and if possible replace the current AV with the Old AV.

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Kind of like hanging out in Ironforge while Alliance lands were burned, waiting for BGs to open while others gave it a go until overwhelmed and camped into near cancellation, kind of community?

The community is still there if you want it. People will do less BGs soon. Besides, cross realm in the era of discord has a newer sort of cross server community.

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I actually agree with you, I think people should be punished for chosing low pop servers just like I was back in the day where it was impossible to play a bg without an hour long que.

but I also want to make light of your opinion, battlegroups were already a thing in classic, get over it, interact with your community in deadmines.

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There are plenty of options to fix those problems. Remedying with a bandaid fix (Putting blinders on) doesn’t fix the core problems with those servers. Each faction will still huddle in their corners because it’s unsafe to go out.

You need to encourage each faction to either transfer in an opposing faction controlled server with benefits, players can reroll to the other faction at benefits, limit the creation of new characters on certain servers with a high pop count for a particular faction, and/or other ideas.

Cross realm and BGs wasn’t and will never be the cure to server imbalances.

Edit: Reply to Ddaffwdda

They were in Vanilla but, they weren’t Cross Realm/Battlegroups. I remember seeing the same people doing WSG as I was leveling. The same Shadow Priest(Horde forsaken) and I duked it out continually.

Now I’m stuck with no names, and zero/bad community.

Certain realms where “grouped together” into a collective battleground que, it was crossrealm battlegrounds. You only played with people on specific servers, I believe this was an attempt they made to reduce que times on imbalanced realms by grouping high alliance pop servers with high horde pop servers to duke it out.

Either way what you’re promoting is changes, and we are all #nochanges, no incentives, no benefits, make your decisions and live with the consequences.

Yeah, it’s a dumpster fire, but it sure is making all the Horde kids upset, so I’m good with the current AV for a while.

Maybe, probably not, but MAYBE, they will learn a little something about not immediately dismissing another player(s) concerns about broken game mechanics.

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No changes could also be no Battlegroups. This introduction is the near the release of Burning Crusade rather than being close to WoW’s initial launch. BC was released six months after Battlegroups were introduced meaning MC, BWL, AQ, ZG, and Naxx were already there.

Edit: Meaning that those PvPing currently in Classic WoW should be actively going against their own server population. Not those from an entire battlegroup. I’d gladly wait 20+mins for queue if it meant I could PvP against foes I met along the way to level 60.

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Whats funny is even if they revert AV to 1.5 we’re still screwed because the reason 3 day AVs were so enjoyable was because you could take a break and rejoin the same one hours later. Won’t be able to do that when you have access to over 108 AVs at any time!

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That’s correct. Which is why Battlegroups should die and not be released until or at all until AFTER Naxx. This implementation is way ahead of schedule and breaks the server communities.

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Er can you show me the 90 year old guy playing WoW?
Seriously, cause i wanna meet him.

Uhg, the ‘X killed the community’, crowd are the worst.

You know community is a social responsibility. IT’s up to people to make it happen. If you can’t find people to interact with, it’s a you problem.

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I agree I hate this every realm together thing. I feel like I’m back in retail and I left retail for a reason. Everyone wants AV for max honor and everyone wants to solo it so there aren’t even friends on the horde side sigh.

World PVP on my server was amazing and I loved everything about it. I loved learning the names of my enemies and knowing how they would play. That could have carried over to battlegrounds, but instead, of course, we just get this cluster.

Yes, I knew about it before, it still sucks.

Wait, are you on Heartseeker? Isn’t that an ally dominated server? oh that’s why. Personaly, I do not want to see the SAME PEOPLE over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again.

You do learn how they play, but then what? Just continue to curb stomp them? Make a new toon and learn your bad at that and go on your main to resume curb stomping those same people?

Also, you still have wpvp, you can still have those grudge matches with the enemy faction. Sounds like you’re just pulling straws because you just want to flex that tiny epeen on your realms enemy faction BG.

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It’s a social responsibility of the creators to create a system for a community. By implementing a system that bypasses it entirely it’s not the server/community’s fault. Blizzard created this system that killed communities in favor of ignoring server imbalances.

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The player pool size for a Classic cross-realm BG is vastly larger than any battlegroup had in Vanilla.

This is already a change. Asking for, at least, limited size battlegroups (rather than “every single Classic player gets thrown together and you will never see anyone ever again”) is a nochanges position, asking for a change to be reverted to get us closer to Vanilla.

Why play Classic WoW if you don’t want to see the same people? The entire point of Classic was to bring back the community aspect.

You don’t always curb stomp. Sometimes the boot stomps you. Yeah, I can still world PvP but, who is going to be out there? Honor was the big reward that made people PvP. Now the big earner is BGs and not WPvP. You’ll see some fights out there but, in general I’m not going to see any roaming 5+ groups attempting to murder me or my group.

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I get this sentiment, but at the same time you can still have fun.

I pugged a WSG last night (my only battleground chance because I was so busy) and I was the only one from my realm in the group. We had a task ahead of us; the other side had five priests and we had no healers. They quickly took the first two flags, but our side had five mages so we regrouped and capped the next two flags.

We ran out of steam by the end (and I started lagging, sadly) and we lost, but it took about 30 minutes, we nearly pulled it out and we all racked up an impressive amount of HKs.

The fun can still be there if you’re willing to accept it, but I do agree that it would have been nice to have been teamed up with people from my own realm and facing those familiar faces from my own realm.

If I want that type of fun I could log into Retail. Because it will be the same game with just better graphics and more of everything else. I wanted to play a community game with people whom I love and hate on the same server.

SimulQueue?

Seems to work for some people

I see enough of them in the world, I do not want to see them again in a BG. Besides, fresh faces is way better then seeing the same old players, they usually do something different.