Cross faction, Do it right or don't do it at all

So we now have cross faction game play AND guilds, but unless you’re an illidari, void/blood elf, pandaren, dracthyr, know furbolg, or gold sink elixer of tongues, you can’t /s your new cross faction pal. You can’t even /w them. So either Un-restrict it or don’t do it at all.
Imagine you’re told to show up to a guildy meeting in the capital but the guards are killing you over and over?
Why not retool warmode so when toggled off the faction capital guards are friendly/non-hostile to you, it’s not THAT hard a concept to fathom or pull off given what’s in the game right now.

Point is, it is too restrictive and waiting any amount of years for this is not going to work in it’s favor.

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I told everyone, when they were asking for cross-faction guilds, that this is how it would be, since factions are hard-coded into the open world.

But nobody believed me.

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WoW is generally structured extremely anti-socially with dozens of questionable restrictions through which the devs segregate their players. You’re separated by race, even after nearly two decades, not allowed to talk to the other side, unable to do raids for the longest time, not even quest together in the new zones, etc. etc. I mean, this community hasn’t earned its bad reputation for nothing. :sweat_smile:

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It’s gotten substantially less restrictive in a pretty short amount of time. And I don’t think it should be rushed. I think it makes sense for it to be a fairly gradual process to reflect the gradual mending of relations in the story. The horde’s ability to visit bel’ameth, but with a debuff threatening an arrow if they cause trouble, may well be a taste of what lies ahead.

Yes you can, if you’re in a group with them or in the same guild.

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So you can, with an elixir that is sold by a vendor.

Part of the reason they did it the way they did is to appease the few RPrs who still think the faction conflict means anything.

I think it’s more that they think devs can just magically fix every change in an instant.

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^ What Sarama said.

There are so many deep coded faction specific things in this game, coded walls meant to separate factions etc. Deciding to remove those barriers after 16 years isn’t going to be a simple switch.

Meh. It has to be done for the health of the game so they are going to do it, incrementally or not.

Yeah the game’s really grown since Blizzard went all-in on hating on the Horde, right?

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Imagine thinking that because you’re in a group, you should automatically have access to the opposite faction’s city.

Cross faction was done for specific gameplay reasons. Not to completely remove the factions.

Honestly, should have been hostile to Horde. Like after the “party” all Horde players had at least 5 seconds to get out before Sentinels came in to kill you.

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Cross faction was done because a bunch of Alliance players who don’t even raid freaked out because the Hall of Fame made them feel bad about their faction choice.

It’s such a silly and petty reason to flip the apple cart over after 20 years.

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I remember Blizzard saying, “You shouldn’t have to sit out just because your friend wants to be Horde and you want to be Alliance.”

It’s just guilds and instanced content. I don’t see the issue. I have more guildies now, because we can do stuff together. Well, except Timewalking. They need to fix that. Full groups should be allowed to queue for Timewalking.

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Are you sure that it isn’t to remove barriers preventing the player base from interacting with each other, which seems to be the theme of many of the other changes they are working on?

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I would give my left leg for whisper functionality. Not only does this help on my realm (RP profiles need that channel to read your data), but I would also like to whisper group leaders.

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You mean like allowing cross-server gold trading (which has had large negative repurcussions) and soon cross-server guilds (which will be a guild-hopper’s dream and be a catastrophe for what little community the game has left)?

I’m quite sure that the H-Team they have running WoW has zero understanding of the consequences of what they’re doing, yes.

Just like we told them what would happen with Hall of Fame, but they went ahead with it anyway because “it will encourage guilds to switch to Alliance”. :rofl:

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You view those things as negative while many others see them as huge quality of life improvements. Especially those stuck on low population servers.

Sure, there will be some negative consequences that we will have to adapt too. But I feel very confident that connectivity is their end goal.

The Hall of Fame faction disparity was only a symptom of the overall problem, not the problem they are trying to fix.

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Aggressive server mergers are long overdue.

We TOLD THEM when Hall of Fame was proposed that it would cause a panic and people would think they “have to” switch to Horde.

Blizzard was convinced that it would encourage guilds to flip to Alliance because getting HoF as Alliance would be easier.

Because Blizzard’s staff have no understanding of player psychology.

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Loads of folks have benefited already from cross-faction play. Just look at all the folks enjoying alliance racials again. Love to see it. :joy: