Cranky Quarantine Thread

Yeah even Hakkar’s Instagram is pathetic, all those awkward selfies “just flaying souls and stuff…” #stillathreat #notscared #anduinwholol

Agree on Azshara 1000%, too, I’d have rather seen the following:

  • Cosmic war cry wounds Azeroth (not sword)
  • 4th war over azerite which has driven all leaders mad
  • this ushers in an Azshara expansion, more on her as herald of Nzoth, she can turn back into an elf etc is mad powerful, not a deep sea schemer
  • Sylv less evil; war of thorns never happened. Teldrasssil standing. Alliance used blight against her at UC and reclaimed Lordaeron (sorry deaders!)
  • We maybe kill her in the final raid, maybe not, but her high heels and dress are on the loot table
  • old god shenanigans ushers in a Lich King expac, but he’s not the villain — maybe Sylv still fights him and breaks his helm (With abilities we’ve seen her obtain) to free Bolvar & get rid of the Scourge which ushers in…
  • Shadowlands expac

Or literally anything that gave Azshara an entire expac’s focus and made her the main villain.

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By a quirk of the Internet, I ended up rewatching the Warlords of Draenor intro cinematic and only just now realized a major grump point…

Garrosh has Gul’dan dead to rights. Delivers his “Times change” line and drops Gul’dan.

YET ANOTHER ORC WHO HAS GUL’DAN DEAD TO RIGHTS AND DOESN’T KILL HIM WHEN THEY HAVE THE CHANCE.

Seriously, Gul’dan is the luckiest son of a ogre in the setting.

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I don’t usually chime in to defend Blizzard’s writing but intentionally or not this one actually makes sense. They were using Gul’dan and his top lackeys to power the portal; you have to free them in the WoD intro scenario to shut it down.

I feel like Hakkar is the character who I have heard the most about and am still unclear on what he does and why he is such a problem that he merits so much attention.

Remember how the uncorrupted Horde still ended up sacrificing innocent people to use the Fel even when not corrupted by demon juice?

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yrel did nothing wrong

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Woah now, that seems a little too far

I mean, she did become best friends with Grom:smirk:

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Yrel is a Dreadlord. We must find the real Yrel

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Which is a more direct means of his survival in the primary timeline, where creation of first generation Death Knights saves him from Doomhammer (THE OH SO NOBLE DOOMHAMER).

The point is, twice over now Gul’dan is spared by Orcs that, according to Blizzard’s own narrative storytelling/retconning, ought to know better.

Of course, Gul’dan also twice over gets his soul eaten by a Satyr with delusions of grandeur so…

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How would you guys feel about an expansion that doesn’t involve killing literal god-like beings? I would really welcome that.

I feel like WoW shot themselves in the foot with the hero’s power creep. It’s like Dragon Ball. You need to fight bigger and badder things to make sense.

You can’t throw out a “Mongrel Horde” expansion after killing beings that can end planets.

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I died to quillboar mobs due to bad pathing and respawns mere months after I’d killed the corrupted soul of a planet.

That was kind of the beginning of the end for me, as far as my emotional investment in the story. The only reason it wasn’t the actual beginning of the end for me is I’d had the first thoughts in the opener of Warlords of Draenor where a bunch of orc fodder troopers were The Biggest Threat Possible.

Right after we’d smacked around a few demigods, and the Boss Of All The Orcs who was tanked up on sugarfree Yshaarj Bull.

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Ever since Warlords of Draenor I’ve craved that. I don’t LIKE being the Champion/Hero/Messiah figure. I want to go out and bring back boar stouts for an Innkeeper, or help a lost child find their favorite toy in a thicket full of nasty woodland sprites. I want to be recruited into some lunatic fringe doctor’s expedition and stumble upon adventure and treasure. I want to commit casual genocide against a hunter-gathering culture over the prospect of a new pair of fashionable pants.

I don’t want to be special.
I want to be a Murder Hobo.

I also don’t want to keep jumping through hoops to be able to have my mount collection figure out how to fly in whatever new region we’re in. Or at the very least, if we can’t fly in the new region for reasons™, stop designing the regions to be so absolutely obnoxious to navigate unless you have flying.

These last three expansions, the design team has showcased a real aversion to flat plains and wide open areas. I hate the claustrophobic feeling.

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Big tangent but I’ve always hated how this name doesn’t at all look how it’s pronounced; makes me think they were more concerned with how it looked and just decided on a pronunciation after the fact, when faced with a situation where the name would finally need to be voiced.

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I honestly don’t see why, given the canonical power fluctuations as we gain and lose one-of-a-kind artifacts like they’re candy and boost incredible things that are drained of power next expac, we couldn’t just go back to homeland threats. Especially with level scaling.

It might be jarring, tonally, to go from fighting N’zoth to fighting centaurs, but with the right amount of effort, it could work.

Which I guess is why it’s not going to happen.

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The questline leading up to Uldum was released on MMO Champion. It looks pretty bog standard and ends with a new rep to grind.

Neat.

That is…remarkably mundane, despite the promise of "awesome in-game cinematic"s.

I do like Wratharion’s new design. Dislike the fact he’s missing his turban, though.

Well hes obviously missing his turban because theres only white europeans in wow so who would invent turbans??

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It is weird how it isn’t even the final patch yet but the expansion feels over. Sylvanas was the villain, and we don’t really get to confront her… N’zoth just feels like a big “who cares”. It is a WoD-like situation where the main villains (Grom, Sylvanas) get off the hook and some rando joins the party to be the final boss.

Even the patch features feel like a weak epilogue to the main story… we went from a patch which added two new zones to one which just adds some quests to two existing zones which have had no relevance to the story up until now.

I’m not even hyped about Shadowlands but I still just wanna skip ahead to 9.0 because there’s nothing exciting in 8.3. The fun aspects of BfA are over: no new warfront set to collect, diapergnome allied race for my faction so we may as well not be getting one, and the story is just… done. N’zoth seems totally irrelevant when we know that the next expac is building on the story from 8.2.5, not from anything to do with Magni, Old Gods or Wrathion.

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BfA was a lot like WoD…lots of independent plot threads and nothing gets resolved in a satisfying way.

I mean, we went from burning down Teldrassil and Blight Bombing Lordaeron to turning the most infamous monarch in Azeroth’s history into a Loot Pinata and another Old God has foolishly revealed himself to the Legion of Murder Hobo Champions that successfully tore apart his brothers.

It’s less “This is a great and terrible evil!” and more “How many times do we have to teach you this lesson, old man?!”

Also…is Azeroth even still dying any more? I haven’t really mustered the energy to really care about the Reignition of the Dragon Aspects story angle to pop back to Silithus to see if any new quest has generated there.

Too busy enjoying myself more then I really have any right to in Mechagon. It’s pointless time wasting, but there’s something gratifying in the simplicity of its setting. A hell of a lot better zone to spent time in then Nazjatar - and despite both being two brand new factions pulled from the ether, I find myself caring more about the Rustbolt Rebellion then the Angry Jinyu Fishpeople.

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I don’t even get his plan, either. I know that it’s “to get out,” but after the…what is this, third time? The third time this has happened, you’d think any Old God, let alone the cleverest one, would have a better idea than “show up, announce presence to the world, wait to die.”

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